Battlefeild: Bad Company 2 (PS3)
Unlockables
Get the indicated amount of experience
points to unlock the corresponding item:
Assault
Kit
Gadget: Ammo Box: 1,180 experience points. Portable
ammunition supply
point.
Weapon: XM8 Prototype: 3,020 experience points. 750 rounds
per minute,
medium accuracy, medium range, medium power, medium mobilit.
Gadget: 40mm Smoke Launcher: 5,410 experience points. 40mm
smoke
grenades for the assault rifle's underslug launcher. Provides a visual
screen to aid battlefield movement.
Weapon: F2000 Assault: 8,100 experience points. 800 rounds
per minute,
low accuracy, medium range, medium power, high mobility.
Gadget:
40mm Shotgun: 10,900 experience points. 40mm shotgun rounds for
the assault rifle's underslug launcher. Filled with 12 tungsten darts
for close-range combat.
Specialisation:
AR Red Dot Sight: 13,900 experience points.
Description: High visibility optics for primary weapon. Increases aim
speed and target acquisition at close range.
Specialisation: AR 4X Rifle Scope: 17,000 experience
points. 4X optical
upgrade increases magnification for improved effectiveness at medium
range.
Weapon: STG.77 AUG: 20,200 experience points. 800 rounds
per minute,
low accuracy, medium range, medium power, high mobility.
Specialisation: Marksman AR Training: 23,500 experience
points. Custom
grip and stick adjusted to the individual shooter. Increases the
accuracy of your aimed shots.
Weapon: AN-94 Abakan: 28,200 experience points. 600 rounds
per minute,
high accuracy, long range, high power, low mobility.
Weapon: M416: 35,300 experience points. 700 rounds per
minute, medium
accuracy, medium range, medium power, medium mobility.
Weapon: M16A2: 47,000 experience points. 800 rounds per
minute, high
accuracy, medium range medium power, low mobility
Engineer
Kit
Gadget:
Repair Tool:
1,070 experience points. Allows fast repairs for vehicles on the front
lines.
Weapon:
SCAR-L Carbine: 2,510 experience points. 600 rounds per minute,
medium accuracy, short range, medium power, high mobility, silenced
Gadget:
Anti-Tank Mine: 4,390 experience points. Proximity-triggered.
Multiple mines may be required to defeat heavily armored vehicles.
Equipped with a friend or foe recognition system.
Weapon:
XM8 Compact: 6,500 experience points. 750 rounds per minute,
medium accuracy, short range, medium power, very high mobility,
silenced.
Gadget:
M2CG Missile Launcher: 8,700 experience points. Swedish-
designed 84mm man-portable recoilless rifle. Ideal for bunker busting
and anti-personnel applications, the M2CG is less suited against armor
where other, more modern weapon systems excel. It also is tracer dart
ready for increased first hit accuracy.
Specialisation:
SMG Red Dot Sight: 11,100 experience points. High
visibility optics for primary weapon. Increases aim speed and target
acquisition at close range.
Specialisation:
SMG 4X Rifle Scope: 13,500 experience points. 4X
optical upgrade increases magnification for improved effectiveness at
medium range.
Weapon: AKS-74U Krinkov: 16,000 experience points. 750
rounds per
minute, medium accuracy, short range, medium power, high mobility,
silenced.
Gadget: M136 Missile Launcher: 18,600 experience points.
Swedish-made
disposable 84mm anti-tank missile that is well balanced at neutralizing
armor and fortified positions. Modified with a guidance tracking system
that assists the warhead in homing in on the target engaged. Not
capable of locking on to tracer darts.
Specialisation: Marksman SMG Training: 21,300 experience
points.
Accurized silencer improves harmonics and tightens tolerances.
Increases accuracy of aimed fire.
Weapon: Uzi: 25,600 experience points. 900 rounds per
minute, low
accuracy, short range, low power, very high mobility, silenced.
Weapon: PP-2000 Avtomat: 32,000 experience points. 1,000
rounds per
minute, low accuracy, short range, very low power, very high mobility,
silenced.
Weapon: UMP-45: 42,600 experience points. 600 rounds per
minute, medium
accuracy, short range, medium power, very high mobility, silenced.
Medic
Kit
Gadget:
Medic Kit:
1,410 experience points. Portable healing station
Weapon: M249 SAW: 3,340 experience points. 800 rounds per
minute,
medium accuracy, long range, medium power, low mobility, medium recoil.
Gadget:
Defibrillator: 5,800 experience points. Automated External
Defibrillator (AED) allows a medic to restore life to wounded soldiers.
Use on healthy soldiers is not advisable.
Weapon:
Type 88 LMG: 8,600 experience points. 650 rounds per minute,
medium accuracy, long range, medium power, low mobility, high recoil.
Specialisation:
Medic Kit Improved Heal: 11,600 experience points.
Additional advanced medical equipment to diagnose and heal injuries.
Speeds the healing effect of your deployed medkits.
Specialisation:
LMG Red Dot Sight: 14,700 experience points. High
visibility optics for your primary weapon. Increases aim speed and
target acquisition at close range.
Specialisation:
LMG 4X Rifle Scope: 17,900 experience points. 4X
optical upgrade increases magnification for improved effectiveness at
medium range.
Specialisation:
Medic Kit Improved Range: 21,300 experience points.
Higher capacity medkit. Increases the effective healing range of your
deployed medkits.
Weapon:
M60 LMG: 24,700 experience points. 550 rounds per minute, high
accuracy, long range, high power, low mobility, high recoil.
Specialisation:
Marksman LMG Training: 28,300 experience points.
Heavier precision-machined barrel. Increases accuracy of fire when
aimed and stationary.
Weapon:
XM8 LMG: 33,900 experience points. 750 rounds per minute,
medium accuracy, medium range, medium power, medium mobility, medium
recoil.
Weapon:
MG36: 42,400 experience points. 750 rounds per minute, medium
accuracy, medium range, medium power, medium mobility, medium recoil.
Weapon:
MG3: 56,500 experience points. 1,000 rounds per minute, low
accuracy, medium range, low power, medium mobility, low recoil.
Recon
Kit
Gadget:
Motion
Sensor: 860 experience points. Portable sensor detects human biometric
and vehicle acoustic emissions and displays their position on the
minimap. Limited battery life and range.
Weapon:
Type 88 Sniper: 2,190 experience points. Medium accuracy, long
range, medium power, low mobility.
Gadget:
Mortar Strike: 3,930 experience points. Line-of-sight radio
targeting designator for 120mm mortar bombs. Effective against enemy
armor, personnel, and structures.
Weapon:
SV98 Snaiperskaya: 5,900 experience points. medium accuracy,
long range, medium power, low mobility.
Specialisation:
Sniper 4X Scope: 7,900 experience points. 4X optical
upgrade increases magnification for improved effectiveness at medium
range.
Specialisation:
12X High-Power Scope: 10,100 experience points. 12X
optical sigh upgrade for sniper rifles increase zoom power, allowing
great accuracy at long range.
Specialisation:
Sniper Red Dot Sight: 12,400 experience points. High
visibility optics for your primary weapon. Increases aim speed and
target acquisition at close range.
Weapon:
SVU Snaiperskaya Short: 14,700 experience points. Medium
accuracy, long range, medium power, low mobility, silenced.
Gadget:
Sniper Spotting Scope: 17,100 experience points. Advanced
targeting computer. Relays the position of enemies in your sights to
your team automatically.
Weapon:
GOL Sniper Magnum: 20,500 experience points. Extremely
accurate, very long range, high power, very low mobility.
Weapon:
VSS Snaiperskaya Special: 25,700 experience points. Medium
accuracy, medium range, low power, medium mobility, silenced.
Weapon:
M95 Sniper: 34,200 experience points. High accuracy, extreme
range, extreme power, very low mobility.
Vehicle
Specialisation
Vehicle
Motion
Sensor: 1,180 experience points. Enhanced tracking devices
mark the
position of enemy units in direct proximity of the vehicle and displays
them on the mini map.
Hardened
Armor: 2,330 experience points. Armor upgrade package that
enhances a vehicle's resistance to anti-armor munitions. Helps decrease
the effects and damage of otherwise lethal hits.
Extra
Damage: 3,650 experience points. Substantially increases
the
power of the vehicle's primary weapon.
Quick
Reload Package: 5,000 experience points. Reduces the
vulnerability to enemy attacks during reload stops (faster reload).
Smoke
Countermeasures Package: 6,500 experience points.
Generates a
360-degree smokescreen around the vehicle.
High-Power
Optics Package: 8,000 experience points. Effectively
provides greater range while still having accurate firing.
Coaxial
Machine Gun: 9,500 experience points. Expands the range
of
targets the vehicle can destroy (secondary fire).
All
Kits
Weapon:
870 Combat
Shotgun: 6,800 experience points. Very high power, very short range,
high mobility.
Weapon:
Saiga 20K Semi Shotgun: 10,900 experience points. High power,
very short range, high mobility.
Weapon:
MP-443 Grach Pistol: 18,500 experience points. High rate of
fire, low damage.
Weapon:
WWII M1911 .45 Pistol: 28,300 experience points. Medium rate of
fire, high damage.
Specialisation:
Lightweight Combat Equipment: 39,900 experience points.
Lighter load increases your sprint speed.
Specialisation:
Ammo Hip Bandolier: 53,000 experience points. Doubles
the total number of bullets carried.
Specialisation:
Grenade Vest: 67,600 experience points. Doubles your
40mm and hand grenade load.
Specialisation:
Explosive Leg Pouch: 83,400 experience points. Doubles
the number of explosives and rockets carried.
Specialisation:
Extended Shotgun Magazine: 100,400 experience points.
Doubles shotgun clip capacity.
Weapon:
WWII M1A1 Thompson Sub-Machine Gun: 118,500 experience points.
600 rounds per minute, medium accuracy,
short range, medium power, high
mobility.
Weapon:
Tracer Dart Gun Pistol: 137,600 experience points. Anti-vehicle
weapon, very slow rate of fire.
Weapon:
MP-412 Rex Pistol: 157,700 experience points. Low rate of fire,
very high damage.
Weapon:
M93R Burst Pistol: 178,800 experience points. High rate of
fire, very low damage.
Specialisation:
Ceramic Body Armor: 200,700 experience points.
Decreases damage taken in combat (does not affect headshot damage).
Specialisation:
Magnum Ammo: 223,500 experience points. Greater
accuracy.
Specialisation:
12-Gauge Slugs: 247,200 experience points. Lower power,
increased range and accuracy.
Specialisation:
Improved Demolitions: 271,600 experience points.
Increases damage of solider carried explosives.
Weapon:
SPAS-12 Combat Shotgun: 296,800 experience points. Very high
power, very short range, high mobility.
Weapon:
M14 MOD 0 Enhanced Semi-Auto Rifle: 322,800 experience points.
High accuracy, medium range, medium power, medium mobility.
Weapon:
Neostead 2000 Combat Shotgun: 349,500 experience points. Very
high power, very short range, high mobility.
Weapon:
USAS-12 Auto(Shotgun): 376,900 experience points. Medium power,
very short range, high mobility.
Weapon:
G3 Full-Auto Assault Rifle: 405,000 experience points. 600
rounds per minute, high accuracy, medium range, high power, low
mobility.
Predator
reference
In the second Bolivia mission where you start off sniping, after a
short amount of time there will be a cutscene where you are looking at
a group of guards, with one being in a watch tower. Sarge will say
"They are dug in like an Alabama tick". This is the same phrase Jessie
Ventura used in the movie Predator when they were taking out the
enemies at the beginning.
Easy
"Demolish Part 2" trophy
Find some houses you can destroy immediately after a checkpoint. The
UAV checkpoint in Mission 7: "Heavy Metal" is recommended. Another
place you can try is the supply drop checkpoint in Mission 5: "Crack
The Sky". Destroy the houses, then pause the game, and select "Restart
Mission From Last Checkpoint". Repeat this process until you get the
"Demolish Part 2" trophy.
Trophies
Successfully complete one of the following tasks to get a trophy:
- I knew we'd make it (Bronze): Campaign:
finish Operation Aurora.
-
Retirement just got postponed (Bronze): Campaign: finish Cold War.
-
It's bad for my karma man! (Bronze): Campaign: finish Heart of Darkness.
-
They got all your intel? (Bronze): Campaign: finish Upriver.
-
Salvage a vehicle. (Bronze): Campaign: finish Crack the Sky.
-
Alright, here it is. (Bronze): Campaign: finish Snowblind.
-
Nobody ever drowned in sweat (Bronze): Campaign: finish Heavy Metal.
-
Ghost rider's here! (Bronze): Campaign: finish High Value Target.
-
Sierra Foxtrot 1079 (Bronze): Campaign: finish Sangre del Toro.
-
Thanks for the smokes, brother! (Bronze): Campaign: finish No One Gets
Left Behind.
-
Save me some cheerleaders. (Bronze): Campaign: finish Zero Dark Thirty.
-
Turn on a light. (Bronze): Campaign: finish Force Multiplier.
-
New Shiny Gun (Bronze): Campaign: find 5 collectable weapons.
-
Link to the Past (Bronze): Campaign: destroy 1 satellite uplink.
-
Communication Issues (Bronze): Campaign: destroy 15 satellite uplinks.
-
Ten Blades (Bronze): Campaign: 10 melee kills.
-
Taxi! (Bronze): Campaign: drive 5 km in any land vehicle.
-
Destruction (Bronze): Campaign: destroy 100 objects.
-
Demolish (Bronze): Campaign: demolish 1 house.
-
Assault Rifle Aggression (Bronze): Campaign: 50 kills with assault
rifles.
-
Sub Machine Gun Storm (Bronze): Campaign: 50 kills with sub machine
guns.
-
Light Machine Gun Lash Out (Bronze): Campaign: 50 kills with light
machine guns.
-
Sniper Rifle Strike (Bronze): Campaign: 50 kills with sniper rifles.
-
Wall of Shotgun (Bronze): Campaign: 50 kills with shotguns.
-
Multiplayer Knowledge (Bronze): Online: reach Rank 10 (Sergeant I).
-
Assault Expert (Bronze): Online: unlock 3 weapons in the Assault kit.
-
Engineer Expert (Bronze): Online: unlock 3 weapons in the Engineer kit.
-
Medic Expert (Bronze): Online: unlock 3 weapons in the Medic kit.
-
Recon Expert (Bronze): Online: unlock 3 weapons in the Recon kit.
-
15 Minutes of Fame (Bronze): Online: play for 15 minutes.
-
Mission... Accomplished. (Bronze): Online: in a round fo one kill with
the knife, the M60 and the RPG-7.
-
Pistol Man (Bronze): Online: get 5 kills with every handgun in the game.
-
Airkill (Bronze): Online: roadkill an enemy with any helicopter.
-
Et Tu, Brute? (Bronze): Online: knife 5 friends.
-
Demolition Man (Bronze): Online: get 20 demolish kills.
-
Careful Guidence (Bronze): Online: detroy an enemy helicopter with a
stationary RPG.
-
The Dentist (Bronze): Online: do a headshot kill with the repair tool.
-
Won Them All (Bronze): Online: win a round in all online game modes.
-
Squad Player (Bronze): Online: obtain the Gold Squad Pin 5 times.
-
Combat Service Support (Bronze): Online: do 10 resupplies, repairs,
heals, revives and motion mine spot assists.
-
Award Aware (Bronze): Online: obtain 10 unique awards.
-
P.S. Invasion cancelled, sir. (Silver): Campaign: finish Airborne.
-
Guns Guns Guns (Silver): Campaign: find 15 collectable weapons.
-
Complete Blackout (Silver): Campaign: destroy all satellite uplinks.
-
Destruction part 2 (Silver): Campaign: destroy 1000 objects.
-
Demolish Part 2 (Silver): Campaign: demolish 50 houses.
-
Multiplayer Elite (Silver): Online: reach Rank 22 (Warrant Officer I).
-
Award Addicted (Silver): Online: obtain 50 unique awards.
-
It sucks to be right. (Gold): Campaign: finish Airborne on Hard.
-
Battlefield Expert (Gold): Online: obtain all unlocks in any kit or all
Vehicle unlocks.
-
Bad Company Elite (Platinum): Obtain all Campaign and Online
trophies.
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