Concept Art
Finish on Private Investigator Difficulty with any of the Mythos ranks.
Craig Mullins' Gallery
Finish on Hardened Detective Difficulty with any of the Mythos ranks.
Background Renders
Finish on Private Investigator Difficulty with any of the Mythos ranks.
Safe Combinations
Knowing
the safe combination is useless since Jack Walters needs to find the
clue before the safe can be used. For all combinations, start rotating
the dial clockwise to the first number, then proceed in the opposite
direction to the next number. Change rotational direction upon reaching
each number and the safe's door should open.
Variety Store safe: Clue is in Waite residence attic. Combination is 2-6-1-2.
Church Basement safe: Clue is to use postcard on number tablet. Combination is 3-1-5-7.
Precinct safe: Clue is in cell next to Brian's cell. Combination is 1-8-4-6.
Masonic Hall safe: Clue is in second floor study. Combination is 1-8-7-8.
100% Completion
First
of all, you can only get an A rank if you get 100% completion. To get
100% completion you need to pick up ALL the journal entries for ALL 3
categories:
Jack's Diary - 13 entries
General Evidence - 18 entries
Mythos Tomes - 6 entries
You also need to find the rifle in the Refinery (it's behind one of
the reception office doors), save Ruth from the rafters, and make sure
you keep enough sailors alive during the boat ambush. Keeping enough
sailors alive isn't actually that difficult, you'll only pile up the
casualties if you hide inside the ship like a coward.
You will also need to complete the game in under 3 1/2 hours, and make
less than 30 manual saves. If you make less than 5 saves then you will
get a bonus rank, but you can't get an A rank unless you have 100%
completion. In other words, if you complete the game in less than 5
hours (equivalent to a B rank time), but make less than 5 saves then
you can attain an A rank (providing you get 100%).