Call Of Duty: Black Ops (Playstation 3)Cheat mode At
the main menu, use the Right Analog-stick to look down at your hand and
see you are locked up. Repeatedly press L2 + R2 to escape from the
chair (unlocks the "Just Ask Me Nicely" secret trophy). After breaking
free, move around to the area behind your chair to find an old computer
terminal you can use. Type one of the following codes to access early
unlockables and hidden features in the game. Note: You can also plug a
USB keyboard into your PlayStation 3 to enter the codes and play the
Zork text-based adventure game. Mission select, "Five" Zombies mode map, Dead Ops Arcade game, and Zork game: Enter
"3ARC UNLOCK" as a code to unlock the "Five" Zombies mode map, Dead Ops
Arcade game, Zork (The Great Underground Empire) text-based adventure
game, and all missions. All Intel: Enter "3ARC INTEL" as a
code to unlock all Intel. Note: Enabling this code will prevent you
from getting the "Closer Analysis" trophy. Dead Ops Arcade game: Enter
"DOA" as a code to unlock the Dead Ops Arcade game, which is a zombie
killing mini-game similar to Smash TV. Use the Left Analog-stick to
move and the Right Analog-stick to shoot. Note: Play the Dead Ops
Arcade game to get the "Insert Coin" trophy. Zork game: Enter
"ZORK" as a code to unlock the Zork (The Great Underground Empire)
text-based adventure game. Note: Play the Zork game to get the "Eaten
By A Grue" trophy. Display all commands: Enter "HELP" as a code to display a list of system commands in the terminal and Pentagon user e-mail access. Open corresponding file: Enter "CAT [filename]" as a code to open the corresponding file. List audio files and pictures: Enter "DIR" as a code to display a list of audio files and pictures for use with "CAT" command. List of login names: Enter "WHO" as a code to display a list of login names for use with the "RLOGIN" command (requires passwords). All Zombie maps Successfully complete the indicated task to unlock the corresponding Zombies mode map. Dead
Ops Arcade: Play the Dead Ops Arcade game. The map description reads
"Step back through time with this retro arcade zombie adventure and do
battle with the forces of the Cosmic Silverback." Der Riese: Requires a unique code that is included with the Call Of Duty: Black Ops Hardened and Prestige Edition. Five:
Successfully complete Campaign mode on any difficulty. The map
description reads "The Pentagon is under attack! Washington is going to
DEFCON 1 in this installment of "Zombies"." Kino Der Toten:
Available at the start. The map description reads "Battle the undead in
this theatrical installment of "Zombies". New twists and clues could
uncover the final plan. It's show time!" Nacht Der Untoten: Requires a unique code that is included with the Call Of Duty: Black Ops Hardened and Prestige Edition. Shi No Numa: Requires a unique code that is included with the Call Of Duty: Black Ops Hardened and Prestige Edition. Verruckt: Requires a unique code that is included with the Call Of Duty: Black Ops Hardened and Prestige Edition. Finding the Pack-A-Punch on Five map in Zombies mode Make
a crawler, then go into the middle room, and adjust the DEFCON level to
DEFCON 5. All teleporters will take you to the Presidential Suite. All
switches are in that room; three are upstairs and one is downstairs. Intel locations Search the indicated locations to find all 42 Intel laptops:
Mission 1: Operation 40 1.
It is on a crate inside a building after going up a hill and passing a
weapon depot. It is straight ahead as you enter the building with Woods
and Bowman leading the way. 2. It is on the dresser inside of a bedroom with a bed and TV in the next area you enter after you have killed the fake Castro. 3. It is on top of a ladder inside of the first hangar you enter just after you rappel down from the mountain to the airfield. Mission 2: Vorkuta 4.
It is on top of a cabinet on the second floor of the first building you
enter with Reznov just after the prisoners have taken out the tower
after moving along the train yard behind cover.
5. It is on a
table inside the armory with a few radios. The armory is just after
Sergei dies from holding the security door open for you and the other
prisoners to get through. 6. It is on the bottom shelf of a rack
near the back of the building you start in after the cutscene from
being gassed. There will be a pallet jack and lantern in front of it.
You must grab this Intel before getting on the bike. Mission 3: U.S.D.D. None
Mission 4: Executive Order 7.
It is on the third floor of the communications building on top of the
right table that is underneath the four TV's and golden emblem. You
must grab this Intel before going up the ladder to the top of the
communications building. 8. It is inside the control room for the
rocket. It is in the far left corner after you blow a hole in the wall
on top of the computer in the corner. 9. It is inside another
control room underground on top of a radar computer below the window.
This is down the hall to the right after the offices.
Mission 5: S.O.G. 10.
It is on top of a bunch of ammo crates in the back area you are
defending from being rushed by the enemy and when you need to destroy
the three T55 tanks. You must grab this Intel before following Woods
into the hole in the ground. 11. It is in the bunker at the bottom left corner of the hill. It is sitting inside the right window. 12.
It is in the larger bunker you enter after saving Woods. It is on a
shelf after you pass through the collapsed support beams on fire in the
right corner of the same room. You must grab this Intel before
following Woods and entering the vehicle.
Mission 6: The Defector 13.
It is on a table in the security room after you breached the room to
find Reznov in it. This is also the same room with a projector and
where there is a short cutscene. 14. It is on a table with a TV
inside of a building down the street from when you first use the radio
to call in air support and where you travel with the M113 armored
vehicle. 15. It is inside of a building on a table in the corner
at the end of the mission when you have to defend the landing zone.
Make sure to grab this Intel before enemies start coming. It will also
be right after you have to place the C4 on the above wall and then the
tank on the street explodes. It is the building at the back far right
corner from when you come out of the building you used the C4 in.
Mission 7: Numbers 16.
It is at the beginning of the level after you have interrogated Clarke.
It is on a desk in the back right corner behind you. You must grab this
Intel quickly so the Nova 6 gas does not kill you. 17. It is
lying on the ground in front of a shack with garbage all around on the
ground. This is just after you slide down the metal roofing, and the
game goes into slow-motion so you can kill the enemies that appear. 18.
It is lying on the metal roofing with garbage as you continue to
descend after Clarke gets shot in the head while you are trying to save
him. This is just before the end of the level where you slide down
plywood.
Mission 8: Project Nova 19. It is on a table with
a lantern and files in the two-story building you come across
approximately halfway through the mission. There are two snowplows
outside the entrance. 20. It is on a table next to a cabinet in
the hangar with a rocket in it. The table is in a room in the back
right corner. You will need to pass through this hangar to continue the
mission. 21. It is on a pallet that is almost completely covered
in snow at the end of the ship. It is right before the stairs to the
right. You must grab this Intel before you use the rope to get off the
ship and before time runs out.
Mission 9: Victor Charlie 22.
It is lying against the wall near the west corner of the hut. It is
right before you knife someone in the back and just after knifing
someone in their sleep after climbing through a window with Woods. 23.
It is lying on the ground inside the hut at the end of the village. It
is straight ahead from where you enter the village. The Intel is in the
east corner of the hut. The village is just after the river area you
swim through and plant explosives. 24. It is in the left tunnel
after Reznov helps you move a barrier blocking the path to the next
tunnel. When you lead the way, instead of going straight, go left. It
is lying on the ground against a rock on the right-hand side of this
tunnel.
Mission 10: Crash Site 25. It is on a crate next to
some barrels at the beginning of the mission. It is just before you get
on the boat and after the helicopter. 26. It is right after you
get off the boat. It is lying on the right side of the dirt path in
front of you next to a rock as you follow your squad towards the next
objective. 27. It is on a rock just below the crashed plane. When
you start to descend from the wing, it is right below you before you
enter the plane.
Mission 11: WMD 28. It is where you breach
the barracks with your squad. It is the second time that you leave
Blackbird. It is down the steps to the left on the desk as you enter
the barracks. 29. It is on a bench inside of the utility room
located in the communications tower. It is on the second level, which
is the level you enter the door from at the far left corner and right
before you head down the stairs. 30. It is on a table with
explosives in front of the office that is inside of the large warehouse
with explosives everywhere else. You can grab this Intel before or
after entering the office. However, it is easier to get it before
entering since there is not any resistance.
Mission 12: Payback 31.
It is on a shelf inside the large ammunition room you enter after going
through the left or right tunnel when you escape. It is on the right
side of the room. You must grab this Intel before continuing and
exiting the underground area with Woods. 32. It is on the table
with a radio to the right of the tent when you exit the underground
area. You must grab this Intel before getting in the helicopter with
Woods. 33. It is right after you have freed the POWs. It is on a
crate in the area to the far left just before you reach the building
where Kravchenko is inside on the second floor.
Mission 13: Rebirth 34.
It is lying on the ground next to the crate to your left as you exit
the shipping container that you were hiding in. Kill the enemy in front
of you, grab the Intel, then move quickly so you do not get spotted
from the helicopter in the area. 35. It is on a cage with a
monkey in it inside of the containment unit in the center of the room.
Do not shoot the enemy inside; instead knife him. If you shoot him, the
containment unit will close, making it impossible to grab the Intel
located inside of it. However, if you make this mistake, simply die,
and start from the last checkpoint to try again. 36. It is
shortly after you have put on the gas mask when the area gets gassed
with Nova 6. You will first pass through one house, and then continue
up the road to reach the next checkpoint. Before you go into the next
house with the checkpoint, there is a house in front of it to the right
that contains the Intel. It is sitting on the cabinet with a bunch of
pots.
Mission 14: Revelations 37. It is on top of a vending
machine in the first hallway to your left after you have broken out of
the chair and stumble through the doors. 38. It is inside the
trash can to the right on the left side of the wall after you exit a
room that triggers a long flashback cutscene. This is right after Intel
#37. 39. It is on the desk to the left inside of the first office
room you come across after you have a flashback with JFK as you head
down the long hallway with the rocket taking off in the background.
Mission 15: Redemption 40.
It is just behind the first shipping container you come across. It is
lying on the ground under the door. It is right before you need to use
the Valkyrie Rockets to take out the two helicopters above you. 41.
It is in the second room you enter when you are inside the ship. It is
under the table in front of you with a bunch of crates as you enter on
the other side of it. This room is after the locker room. 42. It
is in the office room at the end of the mission before you fight
Dragovich. It is under the left desk with the phone. This office room
is right next to the control room which is flooded on the lower level
-- the room you enter just after going up the stairs. Multiplayer unlockables Reach the indicated rank to unlock the corresponding bonus:
Level 4: Create A Class Level 5: Contracts
- Level 6: Clan Tag
- Level 8: Game Mode Challenges
- Level 10: Killstreaks, Killstreak Challenges, Playercard Emblems
- Level 13: Combat Record
- Level 15: Medal Challenges
- Level 16: Gun Emblems
- Level 19: Gun Tag
- Level 20: Elite Challenges
- Level 22: Camo
- Level 25: Custom Reticules
- Level 28: Custom Lenses
- Level 30: Final Challenges
- Level 31: Facepaint
- Level 50: Prestige Mode
- Prestige 1: Prestige Leaderboard, Custom Class 6
- Prestige 3: Custom Class 7
- Prestige 5: Custom Class 8
- Prestige 7: Custom Class 9
- Prestige 9: Custom Class 10
- Prestige 11: Face Tattoos
- Prestige 13: Clan Tag Colors
- Prestige 14: Golden Camo
- Prestige 15: Prestige Playlists
Pack-A-Punch weapons The
following is a list of all weapons and what they become once you
upgrade them through the Pack-A-Punch machine in Zombies mode: Assault rifles
- AUG = AUG-50M3
- Commando = Predator
- Famas = G16-GL35
- FN FAL = EPC WN
- G11 = G115 Generator
- Galil = Lemantation
- M14 = Mnesia
- M16 = SkullCrusher
Handguns
- CZ75 = Calamity
- CZ75 Dual Wield = Calamity & Jane
- M1911 = Mustang & Sally
- Python = Cobra
Launchers
- China Lake = China Beach
- M72 LAW = M72 Anarchy
Light machine guns
- HK21 = H115 Oscillator
- RPK = R115 Resonator
Shotguns
- HS10 = Typhoid & Mary
- Olympia = Hades
- SPAZ-12 = SPAZ-24
- Stakeout = Raid
Sniper rifles
- Dragunov = D115 Disassembler
- L96A1 = L115 Isolator
Submachine guns
- AK47u = AK74fu2
- MP40 = The Afterburner
- MPK5 = MP115 Kollider
- MPL = MPL-LF
- PM63 = Tokyo & Rose
Special weapons
- Ballistic Knife = The Krause Refibrillator
- Crossbow = Awful Lawton
- Ray Gun = Porter's X2 Ray Gun
- Thundergun = Zeus Cannon
- Winter's Fury = Winter's Fury
Perks The following is a list of perks and their effect:
Tier 1
- Flak Jacket: Reduces explosive damage
- Flak Jacket Pro: Deflect fire damage, and safely toss back grenades
- Ghost: Undetectable by the Spy Plane and Blackbird
-
Ghost Pro: Undetectable by aircraft, IR scopes, Sentry Guns, and no red
cross hair on your name when targeted
- Hardline: Killstreaks require one less kill
- Harline Pro: Change the contents of a Care Package
- Lightweight: Move faster
- Lightweight Pro: No fall damage
- Scavenger: Get ammo from fallen enemies
- Scavenger Pro: Start with extra magazines, and get grenades from fallen enemies
Tier 2
- Hardened: Bullets penetrate better
- Hardened Pro: Increased bullet damage to killstreaks and less aiming recoil when shot
- Scout: Hold breath longer
- Scout Pro: Switch weapons faster
- Sleight Of Hand: Faster reloads
- Sleight Of Hand Pro: ADS with all weapons, except sniper rifles
- Steady Aim: Increased hip-fire accuracy
- Steady Aim Pro: Faster ADS after sprinting
- Warlord: Equip two attachments to your primary weapon
- Warlord Pro: Start with one extra lethal and tactical grenade (except Willy Pete)
Tier 3
- Hacker: Ability to detect enemy equipment and explosives
- Hacker Pro: Booby trap enemy Care Packages and turn enemy killstreaks and equipment friendly
- Marathon: Longer sprint
- Marathon Pro: Unlimited duration
- Ninja: Silent movement
- Ninja Pro: Make no noise, and hear all enemies louder
- Second Chance: Ability to use your pistol before dying
- Second Chance Pro: Survive longer, and get revived by teammates
- Tactical Mask: Protects against Nova Gas
- Tactical Mask Pro: Reduces the effects of flash and concussion grenades
Killstreak bonuses Get the indicated number of consecutive kills in Multiplayer mode to get the corresponding bonus: - RC-XD: 3 kills (remote control car strapped with explosives)
- Spy Plane: 3 kills (shows enemies on the mini-map; can be shot down)
- Counter Spy Plane: 4 kills (temporarily disables enemy mini-map)
- SAM Turret: 4 kills (airdrop a placeable SAM turret to destroy enemy aircraft)
- Care Package: 5 kills (airdrop a random killstreak or ammo crate)
- Napalm Strike: 5 kills (aircraft covers an area in Napalm)
- Mortar Team: 6 kills (target three locations to bombard with Mortar Strikes)
- Sentry Gun: 6 kills (airdrop a placeable Sentry Gun)
- Attack Helicopter: 7 kills (call in support helicopter)
- Valkyrie Rockets: 7 kills (launcher with remote controlled rockets)
- Blackbird: 8 kills (shows both enemy position and direction on the mini-map; cannot be shot down)
- Rolling Thunder: 8 kills (carpet bombing airstrike)
- Chopper Gunner: 9 kills (be the gunner of an attack helicopter)
- Attack Dogs: 11 kills (attack dogs that hunt down the enemy)
- Gunship: 11 kills (pilot an attack helicopter)
Weapons and equipment The following is a list of weapons and equipment:
Assault rifles:
- AK-47
- AUG
- Commando
- Enfield
- FAMAS
- FN FAL
- G11
- Galil
- M14
- M16
Handguns:
- .357 Magnum Python
- ASP
- CZ75
- M1911
- Makarov
Launchers:
- China Lake
- Flamethrower
- M202A1 "Grim Reaper" (Care Package only)
- M72 LAW
- RPG-7
- Strela
Light machine guns:
- Death Machine (Care Package only)
- HK-21
- M60
- RPK
- Stoner 63
Shotguns:
- HS-10
- Ithica 37
- KS-23
- Model 1887
- Olympia/Double Barrel
- SPAS-12
- Stakeout
Sniper/bolt action rifles:
- Dragunov
- L96AW
- PSG1
- WA2000
Submachine guns:
- AK74u
- Kilparis
- MAC11
- MP5K
- MPL
- PM63
- Skorpion
- Spectre M4
- Uzi
Special secondaries:
- Ballistic Knife
- Crossbow
- Flashlight
- Machete
Alternate ammo:
- Explosive tipped crossbow bolts
- Incendiary "Dragon’s Breath" shotgun rounds
Assault rifle attachments
- ACOG (750 CP)
- Dual Mag (500 CP)
- Extended Mags (500 CP)
- Flamethrower
- Grenade Launcher (1,000 CP)
- Infrared Scope (1,000 CP)
- Masterkey (750 CP)
- Red Dot Sight (750 CP)
- Reflex (750 CP)
- Suppressor
Handgun attachments:
- ACOG (750 CP)
- Dual Wield
- Snub Nose (750 CP)
- Speed Reloader (750 CP)
- Upgraded Iron Sights
Equipment:
- C4 (2,000 CP)
- Camera Spike (2,000 CP)
- Claymore (3,000 CP)
- Jammer (2,500 CP)
- Motion Sensor (3,000 CP)
- Tactical Insertion (2,500 CP)
Lethal:
- Frag Grenade
- Semtex
- Tomahawk
Tactical:
- Concussion
- Decoy (attracts attention and creates blips on enemy radar)
- Flashbang
- Nova Gas
- Willy Pete/Smoke Grenade
Camouflage:
- Berlin
- Dusty
- ERDL
- Flora
- Gold
- Ice
- Nevada
- Olive
- Red
- Sahara
- Siberia
- Tiger
- Warsaw
- Woodland
- Yukon
Face paint:
- Animal
- Apache
- Banshee
- Black Widow
- Blitz
- Clean
- Commando
- Death
- Demon
- Dragon
- Dutch
- Highlander
- Jester
- Lion
- Mantis
- Militia
- Ranger
- Reaper
- Sandman
- Sidewinder
- Smoke
- Spider
- Stalker
- Tundra
- Zulu
Custom reticles:
- Arrows horizontal
- Arrows vertical
- Arrows with dot
- Boxes
- Burst
- Circle
- Circle with arrows
- Circle with crosshairs
- Circle with dot
- Circle with inner line
- Circle with outer line
- Circle with triangles
- Circle within a circle
- Diamond
- Diamond outline
- Dot
- Heart
- Large crosshairs
- Line with dot
- Outer crosshairs
- Outer triangles
- Radiation
- Semicircle
- Skull
- Small crosshairs
- Smiley
- Square
- Square outline
- Star
- Three dots
- Treyarch
- Triangle
- X
- X with dot
- Yin yang
Gun Game Wager match weapons The following is a list of all 20 guns in the Gun Game wager match: 1. Python with multiple attachments 2. Makarov dual wield 3. Spas 4. Ithica 5. MP5K 6. Skorpion dual wield 7. AK74u 8. M14 9. M16 10. FAMAS 11. AUG 12. Hk21 13. M60 14. L96A1 15. WA2000 16. Grim Reaper 17. M72 Law 18. China Lake 19. Crossbow explosive tip 20. Ballistic knife Easy "I Hate Monkeys" trophy In
the Rebirth labs, fire the China Lake into the central chamber of the
lab. There will be an explosion in the chamber that releases Nova 6 gas
that will kill the soldiers and all of the monkeys. Trophies Successfully complete one of the following tasks to get a trophy:
- Sacrifice (Bronze): Ensure your squad escapes safely from Cuba.
- Death to Dictators (Bronze): Use a single round to bring down Castro.
- Give me liberty, or give me death (Bronze): Escape Vorkuta.
- Slingshot Kid (Bronze): Destroy all slingshot targets in 3 attempts.
- VIP (Bronze): Receive orders from Lancer.
- A safer place (Bronze): Sabotage the Soviet space program.
-
Tough Economy (Bronze): Use no more than 6 TOW guided missiles to
destroy the tanks in the defense of Khe Sanh.
- Looks don't count (Bronze): Break the siege in the battle of Khe Sanh.
- SOG Rules (Bronze): Retrieve the dossier and the defector from Hue City.
- Raining Pain (Bronze): Rack up a bodycount of 20 NVA using air support in Hue City.
- The Dragon Within (Bronze): Kill 10 NVA with Dragon's Breath rounds.
- Heavy Hand (Bronze): Use the Grim Reaper to destroy the MG emplacement.
- Up close and personal (Bronze): Silently take out 3 VC.
- Double Trouble (Bronze): Use only dual wield weapons to escape Kowloon.
- Broken English (Bronze): Escape Kowloon.
- Never get off the boat (Bronze): Find the Soviet connection in Laos.
-
Russian Bar-B-Q (Bronze): Incinerate 10 enemies with the flamethrower
attachment in the POW compound.
- Some wounds never heal (Bronze): Escape the past.
- I hate monkeys (Bronze): Kill 7 monkeys in under 10 seconds in the Rebirth labs.
- Clarity (Bronze): Crack the code.
-
Double Whammy (Bronze): Destroy both helicopters with one TOW guided
missile from the deck of the ship.
- Frag Master (Bronze): Kill 5 enemies with a single frag grenade.
-
Sally Likes Blood (Bronze): Demonstrate killer economic sensibilities
by taking down 3 enemies with a single bullet.
- Unconventional Warfare (Bronze): Use the explosive bolts to kill 30 enemies.
- Closer Analysis (Bronze): Find all the hidden intel.
- Matinee (Bronze): Watch a film clip with a friend.
- Gamblin' Fool (Bronze): Finish 5 Wager Matches 'in the money'.
- You can do it (Bronze): Reach rank 10 in Basic Training.
- The Collector (Bronze): In Zombies mode, buy every weapon off the walls in a single game.
- Hands Off the Merchandise (Bronze): Kill the Pentagon thief before it can steal your load-out.
- Sacrificial Lamb (Bronze): Kill 6 zombies after getting shot by a Pack-a-Punched Crossbow bolt.
-
"Insert Coin" (Bronze): Access the terminal and battle the forces of
the Cosmic Silverback in Dead Ops Arcade.
-
Easy Rhino (Bronze): In Dead Ops Arcade, use a Speed Boost to blast
through 20 or more enemies at one time.
- Vehicular Slaughter (Silver): Destroy all enemies on vehicles during the prison break.
- Lord Nelson (Silver): Destroy all targets and structures while making your way up the river.
- Pathfinder (Silver): Guide the squad through the Soviet ourpost without them getting killed.
- Mr. Black OP (Silver): Enter the Soviet relay station undetected.
- With extreme prejudice (Silver): Get to the POW compound in the Hind using only rockets.
- Light Foot (Silver): Escape the ship with 2:15 left on the timer in Veteran.
- No Leaks (Silver): Make it through the NOVA 6 gas without dying on Rebirth Island.
- Stand Down (Silver): Complete the campaign on any difficulty.
- Down and Dirty (Silver): Complete 'SOG' and 'The Defector' on Veteran difficulty.
-
It's your funeral (Silver): Complete 'Numbers', 'Project Nova' and
'Victor Charlie' on Veteran difficulty.
-
Cold Warrior (Silver): Complete 'Operation 40', 'Vorkuta' and
'Executive Order' on Veteran difficulty.
- Not Today (Silver): Complete 'Crash Site', 'WMD' and 'Payback' on Veteran difficulty.
- Burn Notice (Silver): Complete 'Rebirth' and 'Redemption' on Veteran difficulty.
- Black Op Master (Gold): Complete the campaign on Hardened or Veteran difficulty.
- Platinum Trophy (Platinum): Unlock all other trophies.
Additionally, there are three secret trophies:
-
See Me, Stab Me, Heal Me (Bronze): Fire a Pack-a-Punched Ballistic
Knife at a downed ally to revive them from a distance.
- Just ask me nicely (Bronze): Break free from the torture chair.
- Eaten by a Grue (Bronze): Play Zork on the terminal.
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