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Call of Duty: World at War (Xbox 360)

Veteran Mode
Reach Level 32 to unlock Veteran mode, which is a Co-op mode with much tougher enemies.

Zombie mode
Successfully complete Campaign mode to unlock Zombie mode, which is a four-player Co-op mode against endless waves of Nazi zombies.

Ray Gun in "Little Resistance" mission
After the boat crashes, call in an air strike on the specified location. Run up to the beach, and move to the right. You will find a small puddle at the right side of the beach. Stand in it briefly, then move towards the middle of the beach to find a smaller puddle. Stand in that puddle briefly. Move towards the far left side of the beach. Stand briefly in the puddle in the barb wire. After several seconds, the screen will shake, and you will hear strange voices. Four lion statues will rise out of the ground with alien Ray Guns in their mouths.

Death Card locations
The Death Cards can be found at the following locations. Collect a Death Card to unlock its effect in Co-op mode.

Thunder

  •       Mission: Semper Fi (Eight of Hearts)

  •       Effect: Headshots cause enemies to explode

  •       Location: At the very beginning after leaving the shack, you will see another shack to the right. The card is inside.

Hard Headed

  •       Mission: Little Resistance (Four of Clubs)

  •       Effect: Enemies take less bullet damage

  •       Location: At the end of the mission before going into the last building, look to the right. The card is in a corner of bushes.

Suicide King

  •       Mission: Hard Landing (King of Hearts)

  •       Effect: Fire explosive pistol rounds while downed

  •       Location: About halfway through the mission you will see a big building with a mini-trench outside. Enter the building, and go into the lower level. The card is to the right when you go into the room with the stairs.

Cold Dead Hands

  •       Mission: Vendetta (Five of Diamonds)

  •       Effect: Enemies take their weapons with them to the grave

  •       Location: After the sniper section at the first part of the mission, Reznov will lead you through a building. Follow the bar around to the end to find the card.

Sticks & Stones

  •       Mission: Their Land, Their Blood (Joker)

  •       Effect: Your weapon arsenal consists of a knife and rocks

  •       Location: Destroy the tanks, and go through the barn. Search the stalls to your right to find the card.

Vampire

  •       Mission: Burn 'em Out (Queen of Hearts)

  •       Effect: Can only recharge your health by getting kills

  •       Location: Just before the second mortar position is a bunker to the left. The card is inside.

Flak Jacket

  •       Mission: Relentless (Nine of Diamonds)

  •       Effect: Enemies take less explosive damage

  •       Location: At the end of the mission, take either the left or right path. Eventually the paths will reconnect. The card is about halfway down the path.

Body Armor

  •       Mission: Ring of Steel (Jack of Spades)

  •       Effect: Enemies die by headshot only

  •       Location: Enter the asylum, the immediately go to the left. The card is in the far bottom left corner.

Undead Soldier

  •       Mission: Eviction (Ace of Spades)

  •       Effect: Enemies come back from the dead

  •       Location: During the first half of the mission, just after the kitchen area, you will eventually see a room to your right that has a large hole in it. Drop down to find the card.

Painkiller

  •       Mission: Blowtorch & Corkscrew (Ten of Clubs)

  •       Effect: Shoot downed Co-op teammates to revive them

  •       Location: Go to the left as you move toward the second bunker. A Japanese soldier hanging upside down is near the card.

Berserker

  •       Mission: Breaking Point (Three of Diamonds)

  •       Effect: Get three kills in five seconds to become Berserk

  •       Location: Clear all four mortar pits, then go to the small shack in the south of this area. The card is inside.

Paintball

  •       Mission: Heart of the Reich (Six of Clubs)

  •       Effect: Paintball guns

  •       Location: The card is in the closed-off subway entrance across the street from the start of the mission.

Victory

  •       Mission: Downfall (Two of Spades)

  •       Effect: Limits your HUD, turns on friendly fire, and bleed out in half the time

  •       Location: Before you get to the theater, some of your allies will break through a door to your right. The card is past that door.

Bonus weapons
Successfully complete the indicated task to unlock the corresponding weapon or weapon attachment:

Bolt Action Rifles

      Springfield: Reach Level 4.

      Bayonet: Successfully complete Marksman Challenge 1 (increases melee attack range).

      Rifle Grenade: Successfully complete Marksman Challenge 2 (grenade launcher attachment, replaces Perk 1 slot).

      Arisaka: Reach Level 4.

      Sniper Scope: Successfully complete Marksman Challenge 1 (increases accuracy and range).

      Bayonet: Successfully complete Marksman Challenge 2 (increases melee attack range).

      Rifle Grenade: Successfully complete Marksman Challenge 3 (grenade launcher attachment, replaces Perk 1 slot).

      Mosin-Nagant: Reach Level 21.

      Kar98k: Reach Level 41.

      PTRS-41: Reach Level 57.

Rifles

      SVT-40: Reach Level 4.

      Flash Hider: Successfully complete Marksman Challenge 1 (invisible on radar when firing, reduced muzzle flash, but shorter range).

      Aperture Sight: Successfully complete Marksman Challenge 2 (precision sight).

      Telescopic Sight: Successfully complete Marksman Challenge 3 (enhanced telescopic sight).

      Gewehr 43: Reach Level 7.

      Suppressor: Successfully complete Marksman Challenge 1 (invisible on radar when firing, reduced muzzle flash, but shorter range).

      Aperture Sight: Successfully complete Marksman Challenge 2 (precision sight).

      Telescopic Sight: Successfully complete Marksman Challenge 3 (enhanced telescopic sight).

      Rifle Grenade: Successfully complete Marksman Challenge 4 (grenade launcher attachment, replaces Perk 1 slot).

      M1 Garand: Reach Level 17.

      STG-44: Reach Level 37.

      M1A1 Carbine Reach Level 65.

Sub Machine Guns

      Thompson: Reach Level 4.

      Suppressor: Successfully complete Marksman Challenge 1 (invisible on radar when firing, reduced muzzle flash, but shorter range).

      Aperture Sight: Successfully complete Marksman Challenge 2 (precision sight).

      Round Drum: Successfully complete Marksman Challenge 3 (increased ammunition capacity).

      MP40: Reach Level 10

      Suppressor: Successfully complete Marksman Challenge 1 (invisible on radar when firing, reduced muzzle flash, but shorter range).

      Aperture Sight: Successfully complete Marksman Challenge 2 (precision sight).

      Dual Magazine: Successfully complete Marksman Challenge 3 (increased ammunition capacity).

      Type 100: Reach Level 25.

      Ppsh: Reach Level 41.

Shotguns

      M1897 Trench Gun: Reach Level 4.

      Grip: Successfully complete Marksman Challenge 1 (vertical foregrip to reduce recoil, replaces Perk slot 1).

      Bayonet: Successfully complete Marksman Challenge 2 (increases melee attack range).

      Double Barreled Shotgun: Reach Level 29.

Machine Guns

      Type 99: Reach Level 4.

      Bipod: Successfully complete Marksman Challenge 1 (reduces motion for more accuracy).

      Bayonet: Successfully complete Marksman Challenge 2 (increases melee attack range).

      BAR: Reach Level 4.

      Bipod: Successfully complete Marksman Challenge 1 (reduces motion for more accuracy).

      DP-28: Reach Level 13.

      MG 42: Reach Level 33.

      FG 42: Reach Level 45.

      Browning M1919: Reach Level 61.

Pistols

      Colt M1911: Reach Level 4.

      Nambu: Reach Level 4.

      Walther P38: Reach Level 4.

      Tokrev TT-33: Reach Level 21.

      .357 Magnum: Reach Level 49.

Primary Grenades

      Frag: Reach Level 4.

      N 74 ST: Reach Level 4.

      Molotov Cocktail: Reach Level 10.

Special Grenades

      Smoke: Reach Level 4.

      Tabun Gas: Reach Level 4.

      Signal Flare: Reach Level 4.

Extra Custom Weapon Slots
Reach the indicated Prestige rank to unlock the corresponding extra custom weapon slot:

      6: First Prestige

      7: Second Prestige

      8: Fourth Prestige

      9: Seventh Prestige

      10: Tenth Prestige

Perks
Successfully complete the indicated task to unlock the corresponding perk:

Perk Slot 1

      -Special Grenade x3: Reach Level 4 (three special grenades, no smoke).

      -Satchel Charge x2: Reach Level 4 (two remote detonation explosives).

      -M9A1 Bazooka x2: Reach Level 4 (bazooka with two rockets).

      -Bomb Squad: Reach Level 16.

      -Bouncing Betty x2: Reach Level 24.

      -Bandolier: Reach Level 40.

      -Primary Grenade x2: Reach Level 44.

      -M2 Flamethrower: Reach Level 65.

Perk Slot 2

      -Stopping Power: Reach Level 4 (increased bullet damage).

      -Fireworks: Reach Level 4 (higher explosive weapon damage).

      -Flak Jacket: Reach Level 4 (reduce explosive damage).

      -Gas Mask: Reach Level 4 (protect against Tabun Gas).

      -Juggernaut: Reach Level 4 (increased health).

      -Camouflage: Reach Level 12.

      -Sleight Of Hand: Reach Level 28.

      -Shades: Reach Level 32.

      -Double Tap: Reach Level 36.

      -Overkill: Reach Level 56.

Perk Slot 3

      -Deep Impact: Reach Level 4 (deeper bullet penetration).

      -Extreme Conditioning: Reach Level 4 (sprint for longer distances).

      -Steady Aim: Reach Level 4 (increased hip fire accuracy).

      -Toss back: Reach Level 6 (reset fuse of picked up grenades).

      -Second Chance: Reach Level 9 (revive downed allies).

      -Martyrdom: Reach Level 20.

      -Fireproof: Reach Level 48.

      -Dead Silence: Reach Level 52.

      -Iron Lungs: Reach Level 60.

      -Reconnaissance: Reach Level 64.

Vehicle Perks

      -Water Cooler: Reach Level 4 (decreased turret overheat).

      -Greased Bearings: Reach Level 4 (increased turret rotation speed).

      -Ordnance Training: Reach Level 12.

      -Lead Foot: Reach Level 28.

      -Coaxial Machine Gun: Reach Level 40. 

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