Crackdown (Xbox 360)Hint: Toggle Crimes To
turn the crimes On/Off you must simply eliminate all 3 gangs. Yes, that
means finishing the game. No one said it would be easy. Meditation
will help, too. Hint: Double-Jump Pick
something up and hold it above your head. Jump like
normal and then, when you are at the peak of your jump, press the Right
Trigger to throw what you have lifted. As you see your character start
to throw the object, hold the A button and you will throw the object
and double jump, allowing you to get to high places. This can take
practice, but like neuro science, screwing it up won't hurt anyone. Hint: Agility Token Collecting The
best way to collecting agility tokens is to do all the Rooftop
Races. But don't worry about the races and the times - the best thing
is that they lead you past many orbs. Just find all the 14 or so races
and cruise round and before long you'll be jumping over buildings with
you high agility. Hint: Fix Damaged Agent Vehicle First,
your driving stats must be 1 or higher. If you can't drive, I don't
wanna know about it... Okay, now, whenever your 'agent' vehicle
is damaged and looks a bit busted, simply step out of it and allow
it to return
to its normal form. How-iz-dat? Agent juice. Stronger than premium
unleaded. Get back in the vehicle and all the dents and damage are
gone (but the vehicle's health remains the same). Wall-Climbing SUV Obtain
4 stars in the 'driving' skill. Once you've got this go to the Agency
Garage, pick the Agency SUV and find a building with a flat
vertical surface. That means no balconies jutting out or anything.
Then, drive the car towards the base of the building and come to a
stop. Now, accelerate full power and the front tyres will scrabble for
grip and start lifting the front of the car. When the car is almost on
its end and the rear tyres are almost gripping the wall press and
hold the red button on the Xbox 360 control pad to use your 4 star
vehicle's special ability. This will let you climb walls like the Bat Mobile! Let go of the red button and see what happens (hint - you pop off the wall). Weapons List Firearms: Agency Pistol (Colby 'Master') Agency Assault Rifle (Colby EAR50) Automatic Sniper (Bastion S600 'Long Eye') Heavy Calibre Sniper (Bastion SX900 'Longshot') Standard Pistol (Kokov 'Diktat') Punisher Pistol (Smithers 'Punisher') Standard SMG (Ingalls X80) Short SMG (Harman MP-50) M-60 (Ingalls MG-60) Heavy Machine Gun (Harlington HMG-90) Auto Shotgun (Dempsey 190 'Equalizer') Store Clerk Shotgun (Dempsey SO-6 'Stub') Grenadier (Watson HE79 'Grenadier') Firefly Rocket Launcher (Watson HE99-X 'Firefly') Hothead Rocket Launcher (Watson HE99 'Hothead')
Thrown Weapons: Remote Mines (Colby 'Limpet Charge') Standard Grenade (Grenade) Shrapnel Grenade (Shrapnel Grenade) Cluster Grenade (Insta-death)
|