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Assassin's
Creed : Revelations
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Assassin's Creed :
Revelations
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By
Tristan Tancredi
Ubisoft has
transported gamers back to
the Renaissance to don the trademark hoody of everyones favourite
Assassin.
In a series with noticeable flaws and gameplay
mishaps there was always one aspect which held the game in high
regard: The Story.
Revelations follows its predecessors with
an exceptional (sometimes confusing) storyline. Arching back over the
first three games, Revelations involves all
three protaginasts, Ezio Auditore, Altair and Desmond
Miles.
Combining all three characters, Revelations
pretty much ties up all the loose ends from the previous games.
To
add a bit of sense to the storyline, here is a quick rundown on the
plot for all three characters.
Desmond Miles:
Desmond starts
out
where Brotherhood left off. His mind is fragmented and he is trapped in
"The Black Room" inside the Animus.
Desmond
must separate his own
self from those of
his ancestors. To do so he must play out the final stages of his
ancestors, Ezio and Altairs, lives.
Memory missions are available on
'Animus Island'.
Spatial problems and puzzles are the key to discovering more about
Desmond's past. These missions offer a nice change of pace to the
regular gameplay on offer.
Ezio Auditore:
With the help
of Yusuf Tazim (leader of the local Assassin Order) and Sofia Sartour
(Italian book collector and
love interest), Ezio Auditore must track down clues
(memory discs) left behind by Altair throughout the town of
Constantinople in the year 1511 AD.
Along the journey Ezio must appease
the conflict between Prince Ahmet and his brother Selim, who are
quarreling over who will inherit the Sultanate.
Ezio is the
prime focus in Revelations as gamers parachute from viewpoints,
assassinate from zip lines and, as is traditional in the Assassin's
Creed Franchise, traverse the rooftops of a massive open world
environment.
Altair:
Upon each
collection of a memory disc,
gamers are transported to the memories of Altair. Playing through
these memories, gamers uncover the secrets of the Apple of Eden
(amongst other things).
All three storylines meet brilliantly in one truly
remarkable scene at the conclusion of the
game.
The
cut scenes look amazing throughout this visually stunning game with
minor glitches and jagged graphics encountered rarely. Running through
the courtyards and
market stalls of Constantinople is a real treat for the eyes.
Combat is enhanced with bombs, a hook blade
and varying counter manouvres. The usual combat problems reared their
ugly head at times. The main culprit of course being the controls not
doing what you want them to do. This
normally leads to a controller going through the closest wall.
Two of the biggest additions to Revelations are 1-
Bombs and 2 -Den Defence. An eclectic selection of bombs are
available throughout the town of Constantinople. Bombs can be used to
divert guards from their posts or to destroy larger groups of
enemies.
Collect the ingredients needed to make your own bomb
or, if lazy, purchase them from a number of 'Black Market Traders'
spread throughout the town, the addition of bombs adds a fresh combat
alternative.
Den Defence places gamers as the 'General' of the
battle zone. Instead of getting Ezio's hands dirty, gamers must
orchestrate tactical defences to withstand the enemies advances using
riflemen, arrow men and Assassin's.
Although an interesting
addition that gives something new to the franchise, we weren't fans
of it. If we wanted a tactical war game, we would buy a tactical war
game.
New
gaming options are available in Revelations including Bookstore and
Romani missions yet the main storyline missions become repetitive. If
you aren't tracking an enemy, you are assassinating them from a
rooftop.
With no
horseback riding in this game, the developers
at UbiSoft chose to include more horse and cart scenarios. These
missions however lack the suspense and challenge that the creators
were hoping for.
Ubisoft has announced that downloadable
content will be available in December, 2011. starting with The
Ancestors Character Pack. Features four new multiplayer characters:
the swashbuckling Privateer, the devious siren Corsair, the
battle-tested Brigand and the bloodthirsty Gladiator. Each character
is personalised with unique taunts, weapons and stylised
assassination moves.
With a heavy
focus on narrative, the multiplayer aspect wouldn't be a top priority
for the people at Ubisoft. Despite this, there is a lot of fun to be
had online. Ranging from Capture the flag, Deathmatch and story
orientated quests, gamers can rank up and develop their online profile.
A word of
advice, this game is a tad confusing. Even
after playing all of the previous games, there was still a bit of
"What the hell?" or "Huh?". Good luck trying to
comprehend what's going on if this is your first AC game.
Assassin's
Creed: Revelations is nontheless a great
addition to the franchise, just don't expect all to be revealed just
yet.
Game: Assassin's Creed
: Revelations
System: Playstation 3, XBox 360, PC
Developer/Co-Developer: Ubisoft Montreal
Publisher: Ubisoft
Rating: 80%

(Ratings
Key/Explanation)


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