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WWII Blockbuster Hits The Consoles
By Derek
Stoppler
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You are often dropped into the
middle of
heart-pounding situations such as this one
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Ah, another WWII game.
Run and shoot anything that has two legs and looks vaguely different
from you and your men.
Not that there is anything wrong with blowing an elbow
or femur bone off of a Nazi, it just gets repetitive after a while
(a while being a couple years).
For anybody looking for anything remarkably new or innovative
in Call of Duty 2: Big Red One (COD2:BRO) on the consoles, don't
get too excited. But if you're looking for amazing graphics, great
sound and hell breaking loose all around you in some of the most
hair-raising scenarios ever seen on a cathode ray tube, then you
might wanna try COD2:BRO.
You start out as a seargant for America's "Fighting First"
infantry division, the Big Red One, which were said to have always
been the first men on the frontlines. The game starts out with an
in-game cut-scene where your captain is telling you what lies ahead
in your first mission.
Don't worry, if you got distracted by the amazing scenery, the
loud explosions or that plane that crashed about 200 meters from
your position, there is always your trusty map that tells you exactly
where to go.
COD2:BRO takes you through the European fights that took place
during WWII: you start in France and move to Africa, Sicily, back
to storm the beachs of Normandy, then onto Belgium and finally to
Germany to close up the war, all the while you are provided with
some classic footage via the theatre of war, which pumps you full
of historical data.
All of the missions have the best scenery I have seen in a WWII
console game to date. Coupled with amazing sound and easy to get
used to controls, it makes for an exceedingly enjoyable - but repetitive
- game.
Basically each mission you go out and shoot anything and everything
moving, from people to tanks or possibly planes. Where COD2 really
shines is definently in regards to the audio. from the beginning
cut scene where a plane almost takes your head off and it sounds
like it has just landed in your kitchen, to anytime you throw a
grenade and then you wait - BOOSH! - and bodies are flying everywhere.
Another great aspect is the variety of ways you can get around.
It can be on foot, or on the top of a jeep armed with a .50 caliber
gun, manning a tank (which all men secrelty dream of), or taking
the position of tail-end gunner in a B-52 Bomber airplane. Once
again the sound in all of these transports is amazing, and the ability
to blow holes in sides of buildings with the tank was like a boyhood
dream come true.
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The audio-visual experience in
Big Red
Oneis stupendou, with a real cinematic flair
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One of the best aspects of the gameplay is how in an instant you
can go from an all-out open field fight to a very personal trench
fight.
Picture this: you're in the deserts of North Africa, all of a sudden
20 or 30 Nazi's come over the hill followed by a couple tanks, then
the shit hits the fan with splatter effect of 8.7. There are bullets
flying past both your ears and naturally, you quickly find some
cover.
After taking a couple deep breaths, and possibly changing your
underwear, you look up to find a pair of Germans, guns aimed at
you, not but a couple meters away and the only thing separating
you from them are the pieces of metal your hiding behind and the
sand of the desert.
Suddenly the other 28 Germans out in that field mean nothing to
you, as you're in a good old fashioned trench fight. This doesn't
happen very often, but when it does it makes things a much more
interesting and far more intense.
Like I wrote earlier, the game is rather repetetive in the mission
department - shoot the bad guys is the main goal in all missions.
Like in so many WWII games before it, when you successfully complete
a mission in COD2, you just move on to the next one with no real
knowledge of what you just accomplished and how it will affect the
outcome of the war.
However, if you were to die and fail the mission all you have to
do is start that mission over exactly as it was in the beginning.
The Axis troops did not move forward on the line because of the
failure of you and your men, nor did your troops move back and once
again you have no knowledge of how your failure might affect the
war in the coming months.
That being said, it might be the only downside to this game, and
I'm pretty sure anyone who as ever played a WWII console game knows
what they're getting into when a new one comes out. All in all,
this is the best WWII game I have played. The graphics, sound, and
some of the gameplay are altogether amazing, but the missions feel
like you're doing the same thing over and over again.
Game: Call of Duty 2: Big Red One
System: Xbox
Players: 1-multi
Online: Yes
Developer: Treyarch
/ Gray Matter
Studios
Distributor: Activision
Rating: 80%

(Ratings
Key/Explanation)



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