The
Darkness is a spooky splatterhouse horror game
"Ahh!
Lemon juice in my freakin' eyeball!"
Death lurks in the shadows...
Darklings
doing their thang to a hapless foe
If
you get bored shooting baddies, you can
cruise around with the darkness tentacles
The
darklings can be a real pain in the neck...
I remember coming into work early in the morning
about 18 months ago, eager to get my hands on a
copy of The Darkness
back in 2007, only to be shattered by the fact that it simply
didn't arrive...
So I though to myself: a quick stop at my
local shiatsu massage parlour
should help me clear my head and allow me to think of my next move.
My usual relaxation therapist, Benny, was still on
vacation from
the Christmas break so I had to settle with Beatrice (a power house
of a woman I might add) to release the tension.
Newly revitalised, I stepped out from the massage
shack and into the glaring light of the sun, but alas I was no closer
as to how and when I would be able to play The Darkness.
So I
grabbed a quick slushie from the 7-Eleven.
As I left the convenience store, I came
across a smelly man who was living in a dustbin and screaming at the
sky.
Intrigued by the grotty man's musings, and partly
paralysed by a brain freeze from the slushie, I listened more closely
to his words and he began to speak of ancient teachings and
something about the prophecy that caught my attention - but
more to
the point he said he knew a guy, who knew a lady-boy who could get me a
copy of The Darkness.
The details of how I got the game are kinda
sketchy - I blanked out after drinking a 'special milkshake' at a very
disturbing party - but when I came around some 18 months had
passed - but I had the
game in my satchel.
Ignoring the paranormal passing of time, I started
playing the game and stepped into a very dark and forboding
New York City, taking on the
persona of mob hitman Jackie Estacado via the PS3 controller.
Based on the Top Cow comic book, the game plays
like most first-person shooters - aim, shoot, kill, explore, rest, kill
some more, find a new weapon/power, kill even more, eat someone's
heart, tear their face off, shoot, aim, rest, etc.
From the outset I was a bit disappointed with the
game - it's just not that good - which is why I used the Barker-esque
intro to lull you into reading about a mediocre game.
You play twenty-one-year-old
Jackie in this game and start off with two weapons, but Jackie
isn't your ordinary chap. Apart from
being a hitman, he has supernatural powers termed “The
Darkness”.
This power is revealed to you in the form
on a creepy voice that guides
you throughout the game and provides you with instructions on how to
use your powers.
In addition to "darklings" (little creatures
that are summoned from the underworld - I know, it's weird) "dark
tentacles" (that
can be use to impale foes and break down walls), and "creeping dark"
(tendrils that sneak along floors, walls and can attack foes from
afar), your hitman character can also summon “black
holes” that removes foes to a place I know not.
So, on your bloodbath of a journey through New York, you can call upon
these vile powers to dispatch foes and so forth, and they add a
seriously violent and disturbingly graphic element to the game.
The weapons are an integral part of any
shooting game, and The Darkness avails you
with pistols mainly. These you pick up from fallen
foes, but later on you get your hands on "darkness guns"
which are more powerful than conventional weapons but consume
some amount of darkness energy (or 'mana') in order to fire, so stick
to those
shadows.
Most of the gameplay takes place in dark and
gritty places
because, you see, the thing about your abilities is that they only work
in the dark and are less affective in well-lit areas.
Leveling up your “Darkness”
abilities is pretty cool because
once you kill an enemy you have to use your “dark
tentacles” to
devour their still-pumping hearts - and it is quite graphic I might
add. Emos will love it, but for those of
you who don't like blood and guts and horror stuff I'd advise you look
away.
Gameplay isn't exactly revolutionary here, and
that's a pity because the darkness concept is very cool.
There's nothing really new apart for
your “Darkness” - it's pretty much your basic first
person shooter.
However The Darkness does have an open
world environment for you to explore, comprised of the subway and two
different parts of New York City. They aren't that
large, but this is a good thing because our anti-hero is kinda slow in
the old movement department...
I found myself cursing my
controller for not having a sprint button numerous times.
Also I found movement of the characters, hmmm....
How can I put
this? Clunky.
There's something that just didn't feel right
about the controls, but the in-game cut
scenes and dialogue are great and the special affects are really cool
(this may be the reason for the clunky movement) so if you're after a
horror game with awesome graphics and plenty of gore, you'll
find reason to celebrate with The Darkness.
My next point is the level of difficulty: it isn't
very high and doesn't really pick up throughout the game. No challenge
= no fun.
Your foes
stay at the same level and aren't very smart. Most of the time I just
sat back and popped my foes off with the pistol, but feeling a bit
more sadistic you can choose you rip your enemies apart with your
“Darkness”. There's no real compulsion to do so
though, which is a shame.
I was sort of hoping for huge mobs that would
force me to use my most powerful weapons and magic, but this rarely
occurs.
In all, the best things about The Darkness are
the story, which is well fleshed out and features plenty of
twists and turns to keep you
interested, and the graphics, which are very detailed and impressively
graphic.
The gameplay is mediocre but if you're not a
first-person shooter die-hard you'll probably find it quite a lot of
fun. And really, this game is all about the
blood lust of “The Darkness” and who cares how dull
the game is when you are eating
hearts for fun?
This is not the best game I've played to date, but
it was released in mid 2007 and seeing as it's 2009 and I had some fun
playing it, that's a pretty good thing when you think about it.
But the confluence of events that led me to
meeting Benny, then finding this game at a wild 'strangers' party and
being brain-dead for more than a year is all part of the propehcy.
Don't underestimate the prophecy. The signs are out there...
Game: The Darkness System: PS3
Players: 1-8 Online: Yes Developer: Starbreeze
AB
Distributor: 2K Games