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Colin McRae: DiRT 2

By Jay Williams

Colin McRae: 2 - PS3, Xbox 360: Review

Colin McRae: DiRT 2

Colin McRae: 2 - PS3, Xbox 360: Review

Check out the wheel spin

Colin McRae: 2 - PS3, Xbox 360: Review

That edge looks scary!

Colin McRae: 2 - PS3, Xbox 360: Review

Air-time!

Colin McRae: 2 - PS3, Xbox 360: Review

The view from the RV

Colin McRae: 2 - PS3, Xbox 360: Review

Some buggie action

It's good to see that Colin McRaes legacy still lives on after his shock death in September 2007. Dirt 2 is the sequel to Colin McRae: Dirt and is the first game in the McRae series since his death.

While the game does pay homage to the late rally driver, it is also trying to appeal to a new, younger generation as well. Some rally purist might not agree with what DiRT 2 is trying to achieve, with the career mode only featuring around twenty-percent of pure rally. But that aside I'm sure rally fans and racing fans alike will find a lot to like about this game.

Dirt 2's interface works around a RV that you take around the world. You can access things like the world map which has 100 different events to unlock and compete in, a TV that displays instructional videos before an event and even a folder that keeps stats of your races like your longest jump or how many times you have rolled a car.

Outside your trailer is were the business starts. You can buy and customize new cars, see the latest tournament results and start the next race.

The game play of Dirt 2 revolves around Career Mode, which sees you as a rookie driver on the up-and-coming and your goal is to build yourself into a champion. Each race earns you experience points, which in turn increases your driver's level.

As you progress through the levels you gain new liveries, unlock new races and earn some little extras. These include dashboard items such as a skull with googley eyes and some fully sick dice that hang from your rear view mirror while in cockpit view. Little rewards like this give you a great sense of achievement and are a great touch.

Through the course of Career Mode you can choose from six different difficulties before you enter an event, they don't affect your progression - but you earn a little less cash and experience on easier settings.

So you start with Amateur events, moving up through the Pro events and finishing off with some challenging All-Star races. The 100 events are locked based on experience level, cars owned, or specific races you need to win.

There is also a series of special races to unlock as you progress through the game, like X-Games (Asia, Europe, and North America), five World Cup tournaments, each in a different race style i.e Rally, Gate Crash etc. There's even a special Colin McRae tribute event, which is pretty cool.

Dirt 2 isn't short on race locations either. Rally games can tend to give you a sense of déjà vu from time to time, but unique locations like the marshes of Malaysia, small villages of Morocco with their narrow streets and the serene hillsides of China make DiRT 2 standout from the rest.

Driving physics aren't as realistic as Grand Turismo or previous Colin McRae titles, but I think that is what keeps DiRT 2 being fun. The rally cars do have a sense of weight to them and give that feeling that you're almost going to fall off the edge of the road or panic when you almost hit the rear of your car on a tree.

The trucks and buggies don't measure up in the same way, they are a lot harder to control which can be frustrating at times. The bigger vehicles offer more of an arcade style handling than compared to the rally and cross rally cars – but both aren't too technical.

DiRT 2 has done well with its Career Mode, it offers a great balance of skill level and a good variety of locations, tracks and events. Even though this isn't a pure rally game it sure is exciting to play and there is more than enough events and disciplines to keep you happy.

There are five normal racing disciplines and three special disciplines, so eight in total which include:

Rally - is raced on long, varied point-to-point tracks, while your co-driver provides you with audible track notes.

Rally Cross - takes place on tight circuits for wheel-to-wheel racing with up to eight competitors. Circuits are 50% off-road and 50% tarmac.

Trail Blazer – is raced on long open, point-to-point stages. Staggered starts are used, allowing players to overtake or be overtaken, at any time.

Land Rush – is a wild multi-class racing event that is 100% off road, where eight vehicles take on jumps, drops and each other for the win.

Raid – is a wide off-road point-to-point stage littered with natural obstacles like jagged rocks, trenches and tress. Perfect for heavyweight vehicles.

Special Disciplines:

Domination – is based on Land Rush or Rally Cross events, but the key is to set the fastest time through a circuit sector to claim it as your own. Points are awarded by how many sectors won and final race position.

Last Man Standing – eight racers race around a circuit while a timer counts down, find yourself in last place and you will be eliminated. Last man standing wins.

Gate Crasher – Precision is key here, smash through as many gates as possible adds time to your personal race clock, run out of time and your race is over.

One very handy feature that you may recognise if you have ever played Grid is the “Flashback” feature. Flashbacks allow you to stop a race at any time, watch a replay of the last few seconds and rewind to a previous point. This is very handy and can spare you from a potentially race-ending accident or allow you to retry a corner. However flashback isn't limitless and is tied directly to the difficulty, with Easy offering five uses per race and Hardcore allowing for none.

A great little addition is the missions, which are in-race tasks that earn you bonus XP. There are only a few, but each have five tiers. They include things like how many times you've overtaken another driver, amount of time spent in the air and time spent on two wheels.

The developers have done a great job on the graphics and rendering. The cars look sweet while maintain an impressive level of damage modelling, the game runs smoothly and the location rendering is very easy on the eye.

One of the standouts for me is the cockpit view (different for each car). Drive through puddles and mud splashes the windshield, temporarily blinding you until your wipers can swipe away the muck. The sense of urgency while other drivers are right beside you scraping along the side of you is conveyed well through this view.

In addition to Career Mode, DiRT 2 has a rich multiplayer. Every event type can be played online with up to seven people racing against you.

Online game play runs smoothly and is a lot of fun bashing around tracks with your mates. You can also do point-to-point racing, which should satisfy those rally purests who crave something closer to the real thing.

Dirt 2 is well worth a look, whether it be rally fans or someone looking for a new racer, even new comers will enjoy. With more variety in tracks and functional multiplayer offerings, it's hard to over look DiRT 2.

It may not focus on pure time-trial rally races, but I think rally is moving in a new direction and the game conveys this rather well.

My only gripe about DiRT 2 is there is no multiplayer split-screen functionality, but the online options are impressive to say the least.

I think Dirt 2 is a solid racer, the other disciplines are a whole lot of fun to play and I think that racing fans are going to love what Dirt 2 has to offer.

Game: Colin McRae DiRT 2
System: Xbox 360
Players
: 1-8
Online: Yes
Developer: Codemaster
Distributor
Codemaster

Rating: 75%


(Ratings Key/Explanation)

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