This
little demonstration shows how the game
begins once you've emerged from Vault 101
This
screenshot shows what happens when you
use a shotgun on a weak mutant at close range
It's
not all bad in Fallout 3 - you can have
parties and and sing happy birthing day
And
this is the VATS, which lets you target individual
areas and then watch the carnage in cinematic style
"I
used to love you robot-on-wheels, and now
I'm setting you free... You three-eyed freak!!"
In 1992 all the cool kids wore happy pants. They
were very trendy at the time, and the joy these garments
delivered
to wearers and onlookers alike was palpable.
These 'happy pants' were often seen with vivid
patterns and lurid fluorescent colours. Then one day... they were
gone.
The same tragic fate that met these courageous
trousers almost
happened to
Fallout 3 in Australia.
Simply put, Fallout 3 is looking like one of the
best RPGs
ever made.
Think of it as like a sci-fi version of Elder
Scrolls
Oblivion where you don't have to follow any rigid path or direction and
can do what you want, when you want.
It's the kind of game that gamers have wet dreams
about.
Like the happy pants phenomenon, Fallout 3 was the
most anticipated products in several years, and then
the Classification Board whose name was changed from the OFLC (Orifice
of
Film and Literature Condemnation), decided to ban it. Thanks Reg.
You're a right bastard.
But wait... What's that in the distance... Respect
for the Australian games industry?!
Fallout 3's creators, Bethesda Game Studios,
created a 'toned down' version so as not to offend the tender
eyes and ears of the half-dozen geriatric hard-liners at the
Classification Board, and come October 31st 2008, we'll get to play the
game.
The violence has been toned down in the
"child-friendly" Australian version - because clearly in the eyes of
the government drop kicks, all gamers are children - but the essence of
the game will be
unchanged.
The year is... I don't know what year the game is
set in
because my researcher, Neville, was attacked by a large sewer rodent
and he's in remission.
Well, it is the future in Fallout 3, as you climb
out of a bunker into the wasteland of Washington DC, which appears to
be ravaged by a nuclear fallout.
You can play the game from either first-
or third-person perspectives, and as I said before it's like a
futuristic version of Elder Scrolls Oblivion.
Climb out of your vault, which is where you were
born and shielded from the cruel harshness of reality, and like all
really clever games you can go almost anywhere you want and do almost
anything (as long as it involves moving and shooting).
Want to see what remains of the Potomac river? Go
for a trek and find out. Want to sit in El Presidente's chair and smoke
a cigar? Give it a go. Want to throw cans of food at mutant humanoids?
Be my guest.
After decades hidden away in protected vault,
while the surface of the Earth was poisoned with radioactive
isotopes from the nuclear conflagration, the flora and fauna has been
mutated and on your travels you'll encounter all manner of hideous
beasts.
Like all good RPGs, the more killing you do, the
more experience you'll get and you can spend these points on a large
variety of skills and perks, from the handling of various types of
weapons and armour to the ability to heal and use medicines more
effectively.
You use the Pip Boy, which is an oversized
wrist-watch of sorts, to monitor you status, view your character traits
and basically do all your statistical analysis and number crunching.
The game plays like most first-person shooters:
walk around, shoot things, pick up health items, marvel at the
desolation, solve a few riddles, complete a handful of quests.
Graphically the game is looking very polished, and
the Xbox 360 and PS3 versions look good in high definition.
There's a
dusty, grimy, rather downtrodden feel to the game that permeates the
visual style, and helps immerse you in this particular vision of the
future.
But Fallout 3 delivers not only gorgeous
graphics and the cool RPG aspects of forming your own unique gun-toting
madman (or mad woman). There's more...
Let me introduce you to the Vault-Tech
Assisted Targeting
System (VATS).
This splendid little system allows you to queue up
attacks and then unleash them on your foetid enemies, all in ultra-sexy
happy pants-style cinematic glory.
VATS allows you to basically stop time and then
individually target different parts of you enemies, such as the head,
legs, arms, torso, crotch, etc.
When you resume play, you get a mega wicked
cut-scene that usually involves fatalities, exploding heads, and other
amusing but fictional (and potentially censored in Australia)
occurrences.
Whether using long range fire arms or hand-to-hand
bludgeoning weapons, the game shows off its excellent eye-candy and
cool camera angles when the VATS system is activated, and the
ensuing cut scenes are also very gory - a tip of the hat to the
previous Fallout games.
However, using the VATS is not something you can
do whenever you like.
You need action points to initiate the system,
and in some cases these can run out very quickly so you need to be
judicious with your use of the system.
So, there's open-ended gameplay, slow-mo
ultra-gore kills, RPG character leveling, a huge array of weapons and
equipment with which to experiment on angry super mutants,
sweaty
people and
crafty slavers within the massive wasteland of Washington DC.
And
all the while there's a sinister plot going on in
background...
And no sign of the Vengabus...
Bethesda has also ensured that there's a
smattering of humour in there, as has been the tradition with previous
Fallout games, but we'll judge that when we play the final
game.
There's a fine line between humour and stupidity,
as we all know.
Thus far Fallout 3 is looking like every
bit the blockbuster game its billed as, and is already one of the most
anticipated games of the upcoming Christmas season; expect it to
dominate the sales charts when it launches.
The game is due out later in October,
2008, and Vlatko Andonov, president of Bethesda Softworks, sounded
pumped: "We are very excited to let gamers get their hands on
Fallout 3, the latest chapter in this beloved and highly acclaimed
franchise.
"To meet the huge demand for this title by our
fans worldwide, we are planning one of the biggest launches of any game
released this year," said Andonov, who may or may not have
supernatural powers.
Given an MA15+ rating by the Australian
Classification Board, Fallout 3 is looking very spicy, and could be our
generation's happy pants: controversial but cool. We can only
hope...
Game: Fallout 3 System: PC, PS3, Xbox 360
Players: 1 Online: Maybe Developer: Bethesda Game Studios
Distributor: Red
Ant