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inFamous
By Gareth Von
Kallenbach
For a bike messenger named Cole, his day and life
are about to be turned upside down thanks to a mysterious package he is
assigned to deliver. The package turns out to be a bomb of incredible
power which turns Cole’s home of Empire City into utter destruction and
chaos.
In the new game InFamous, Sucker Punch Productions
and Sony have crafted a slick and utterly compelling action adventure
which is easily one of the top titles released for any console.
Cole mysteriously survives the deadly blast, and
finds himself infused with electricity based powers. Cole can tap
energy from all manner of sources ranging from cars to lamps and power
boxes.
The electrical abilities allows Cole to do all
manner of electrical bases attacks as well as cling to surfaces of
containers, buildings, poles and more.
Cole’s friend Zeke realizes that his powers may be
just what the isolated city needs, and influences Cole to use his
powers to help break the blockade of the city which has been placed
under quarantine by the authorities.
As Cole attempts to escape the city, he encounters
an F.B.I. agent named Moya who tasks Cole to return to the city and
complete missions in the ravaged city. As if his life was not
complicated enough, Cole must contend with his ex-girlfriend Trish who
blames him for the death of her sister and the Reapers, a savage gang
that holds the tattered and fractured city in a iron grip of fear and
death.
As the game unfolds, Cole gains new powers and
abilities, which he will need, as Empire City is a vast and living city
with danger lurking everywhere.
As Cole embarks on his missions, he is often faced
to make moral choices which will affect not only his powers but how he
is perceived by those he encounters. This is due to the games Karma
system that allows players to decide how they will act in a
situation.
A player can chose to fight off bad guys and save
innocents or share supplies with them, or can scare off the innocents,
allow them to be harmed, and save valuable supplies for yourself. This
not only affects the powers Cole can deploy but his aura as when it is
blue he is seen as a hero, but seen as Infamous when he shines red.
Players earn points for combat and other actions
and can use the points to select new skills and enhance current ones.
This is a good thing as much of the game revolves
around combat, and Cole’s ability to cling off sides of objects and use
them as a shield is almost as valuable as his impressive firepower. On
more than one occasion I had to back off from a fight to recharge my
powers from an electrical source before resuming the fight. Being able
to scale buildings allowed me to reach safety and then drop on the bad
guys with a powerful blast drop.
InFamous is an absolute gem that combines
fantastic action and characters with a solid story and tons of
versatility. The vast and changing city is filled with areas to explore
and also filled with many characters for you to interact with.
Graphically the game is stellar as the amazing
detail of the city is epic but the game really shines when Cole is free
to unleash an electrical fury. The arcs of energy that he can call into
play are amazing as dance around the screen in a frantic dance of
destruction.
The controls in InFamous are solid and easy to
master, and the game is clever about letting you into the action and
teaching you as you go along without resorting to boring tutorials.
I do wish the game did not employ a checkpoint
save system as it is a pin to have to replay segments when you return
to the game or worse, die. I also found some of the missions a bit
frustrating due to some navigational issues.
Those issues aside, InFamous, is a solid game that
will delight gamers and is easily one of the strongest games of this or
any year.
Game: inFamous
System: PS3
Players: 1
Online: No
Developer: Sucker
Punch
Distributor: Sony Computer Entertainment
Rating: 80%

(Ratings Key/Explanation)


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