Bikes,
cars, whatever! In Midnight Club L.A.
it's all about winning by any means necessary
The 16-player multiplayer
modes in Midnight Club
L.A. extend the game's scope and fun factor by miles
Cars
like the Audi R8 can only be unlocked by joining
the Rockstar Social Club and meeting 12 requirements
Getting
busted by the cops on a Kawasaki Ninja...
Can I get a woop woop? That's right party people,
the latest
game in the Midnight Club series "Los Angeles", is best described as
pimped. Or 26-inches of chromed out-pimp. Or pimper sneak snizz.
Rockstar (better known for the Grand Theft
Auto series)
has recreated the entire city of Los Angeles in high resolution 3D.
With this latest creation
Midnight Club L.A. has squarely put itself in the same league
of EA's
popular Burnout series and the ever-mentionable Need For
Speed.
But there is a question that I aim to answer on
this web page: is Midnight Club L.A. the best tuner game
around?
Well, I can't answer that in one sentence, but it
sure comes close.
Midnight Club Los Angeles makes its debut on both
PlayStation 3 and Xbox 360 and has a fair crack at becoming
numero uno.
It has a great attention to detail on the streets
and environments, the
vehicle rendering is very nice and the break-neck fast-paced
racing action as you tear through the streets, parking lots, and back
alleys on your quest to gaining 'Rep' points (which are essential to
your career progression) is a lot of fun.
Now, while the
game isn't an exact clone of the city of L.A. (simply because the whole
city would take for ever to create and thus explore), most of the
famous landmarks you would expect to see have been included.
And the gameworld is huge. Absolutely massive, and
significantly larger than the maps of previous Midnight Club games.
Okay,
in terms of racing this game is pretty good. It's got a massive
gameworld within which races take place, but don't expect realistic
physics (most walls and poles won't stop you if you collide with them);
it's all about massive powerslides in this game.
The goal in this game is to win races, earn money,
buy cars and bikes, pimp them out, and then earn Rep points which
unlocks newer, better vehicles. Rinse and repeat for interactive joy.
There is a story in Midnight Club Los
Angeles but it's crud and contributes nothing to the experience. You're
a new
racer to the L.A. scene. Who likes to race. Wow.
Along the way you meet different characters,
some of which will challenge you, but the story isn't
really a huge part of this title. The game's main focus is on the
racing and burning around in your car. Rarely are you taken away from
the action.
Once you complete a race the game is paused for a
moment just to tell you what
you've won then your straight back to it: no need to go to your
garage unless your want to change your ride and even then load times
are minimal and almost non-existent helping to keep you behind the
wheel.
When you start the game the entire city is open
for you to explore, but just cruising around is kind of pointless.
What you want to do is access the in-game GPS
navigation system (which is almost flawless - big
ups for Rockstar for that one) to find a race.
When you hit 'up' on the D-pad the game's camera
zooms straight up from your car and into a birds eye view of the entire
city, which lets you find races, and when exiting this mode it does the
opposite, flawlessly dropping from the
sky back down to your ride again. It looks cool and adds to the game's
fluidity.
The
are a few different races available, like red light races,
freeway, time trials, delivery missions and payback missions just to
name a few. Success in these races will result in a nice pay day.
Races are marked and colour coded
with green being the easiest races through to red being the hardest
and these
change depending on what ride you are in.
For instance if you are
cruising around in a tricked-out Lamborghini Murcielago Roadster coming
across a Golf R32 you are going to be pretty hard to beat, but in
saying
that the game does demand a certain amount of driver skill with some
races being petty
tough.
If you've never played a Midnight Club game
before, the race tracks are part of the city and the structure of
racing is made up with these big
yellow smoke flares, which act as your checkpoints.
You
don't have to drive directly through them to pass a checkpoint but they
can be a pain to
see at times, with some being hidden around corners instead of on
the corner and this can be frustrating.
However there is always your
overhead map in the corner of your HUD to help you out, but most of the
time you're driving so fast that
taking your eyes off the road for a split second can result in stacking
big time!
It'll take you a while to learn where
everything is in the digital Los Angeles and one of the keys to winning
races is finding and hitting shortcuts during
races.
There's also jumps on some of the race courses
which add a little chili
powder to the racing, and using nitrous boosts and drafting or slip
streaming behind other cars can give you the edge as well.
The way the vehicles handle and the general
physics of cars
(and bikes) aren't too shabby at all if you like arcade racers, and
there's notable differences
between the different types of the cars such as tuners, muscle, exotic
and most definitely the sports bikes.
Hopping into a muscle car can be a boot load of a
lot of fun as they're the biggest culprits of massive powerslides, but
this also makes
them one of the hardest types of car to master.
Like all good street racing games the police will
try to slow you down, which adds an extra challenge during races. If
you go speeding past the Jacks, which is almost always the case, you
have one of three choices:
A)
Drive on by and be pursued.
B)
Pull over and pay the fine and be on your way.
C)
Pull over wait until the cop gets out to give you your fine then hit
the gas and speed off, in turn starting a huge chase!
Getting
away from the cops can be difficult and while it's certainly fun you'll
find
yourself in chases more often than you'd like and after a while it can
get
a little annoying when all you want to do is win a race.
Is Midnight Club L.A. a difficult game? Well, it
does
demand a decent level of skill and I'm not going to lie to you -
it's not a walk in the park.
The computer AI being insanely
good and your foes are very quick. Believe me when I say you will
restart some races until
you get to know the course because much of the time you have
to race perfectly to win.
Alternatively you can race smart buy
using your special abilities. Ah yes, the special abilities... Use them
well and reap the rewards of a hero!
These special abilities add an extra dimension to
racing and are a nice change
from the likes of the Need For Speed and Burnout games, and are
unlocked when you reach certain 'Rep' levels after
which they can be equipped.
There are four to choose from:
Roar
- sends out an engine rev so loud, traffic will do anything to get out
of
the way.
Zone - simulates the
adrenaline rush of racing at insane speeds
by slowing down the world around you to a crawl.
Agro - allows you to
plough through the competition, swatting aside any car that gets in
your way.
EMP - an Electro
Magnetic Pulse that temporarily disables the competition,
giving you the
opportunity to fly by. It's probably the best ability in the game.
Some final thoughts: you can do burnouts and
doughnuts but because of the game's arcadey physics, smoking up the
tyres and trying to slide around on melting tyres is not as fun as it
should be.
Also, the sound effects are poor. If I drive a
customised V8 Ford Mustang, I would expect it to sound beefy and lumpy,
but in the game it sounds like an electric scooter (but this disease
afflicts all racing games).
It's good to have real cars and bikes in there
too. The early games in the Midnight Club franchise used fake cars
which was a bit cruddy.
The level of customisation is not bad, but there's
only four settings for body kits and lights on the cars. You can change
the interiors which is cool, and there is an in-car camera that lets
you see the dashpad while racing which is a nice touch.
The arcade physics suit the game nicely, the city
is nearly perfect and customising your ride is an aspect of the game
that adds greatly to the game's lastability, but it should be noted
that the tuning is not quite as good as the level of
customising as in new Need For
Speed games.
Graphically it's a very sharp-looking game with
excellent attention to detail on the cars. The high frame rate
also ensure that it feels
fast.
There's nothing worse than glancing at the
speedometer at 200mph as the gameworld sluggishly crawls by. Oh, and
you can't change the speedometer from miles per hour (MPH) which is not
smart. It's dumb.
Midnight
Club Los Angeles is a by-the-numbers racing experience that is extended
in impressive style with the 16-player online modes.
Game modes like Capture-the-flag and Stockpile are
fun, and there's scope to create your own courses too. Add a handful of
human players from around the world and the game's entertainment
potential increases massively.
I haven't forgotten about the question
either: is Midnight Club Los Angeles the best tuner game? In
my opinion it's better than the Burnout games, but isn't quite as good
as Need For
Speed.
This game is a worthy contender for the title of
best tuner game however, and is sure to have racing fans returning for
another go. There's something to be said for driving exotic cars at
insane speeds through the city, illegal street racing and car tuning.
Something good!
Though Midnight Club Los Angeles is not Rockstar's
best game, it's still a satisfying challenge.
If you're a car game junkie, you'll probably
already own this game but
if you're still pondering the purchase, I'd say give it a go (especially
if you like online gaming). It's a ride pimping, car racing, cop
chasing extravaganza.
Game: Midnight Club Los Angeles System: Playstation 3
Players: 1-multi Online: Yes Developer: Rockstar
Distributor: Take
2 Interactive