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NeverDead 

NeverDead: Playstation 3 : XBox : PC

NeverDead

NeverDead: Playstation 3 : XBox : PC

NeverDead: Playstation 3 : XBox : PC

By Tristan  Tancredi

Introducing a new concept to video gaming health regeneration.

No more scouring of maps for health drinks and medicine, now you can grow back your decapitated body parts.

Although creative and different from other action games, we will soon see why this idea quickly becomes stale.

The basic plot line sees Bryce Boltzmann's life drastically change when Astaroth, the Demon King, murders his wife and leaves Boltzmann immortal.

500 years pass and Boltzmann is a disgrace, an alcoholic and lacking any aspirations. (As you would, if you were IMMORTAL! I don't blame him)

When he isn't drowned in whiskey, Boltzmann teams up with the sexy, short-skirt, tight topped wearing Arcadia and exterminates Demonic forces from the modern world, in a hope to one day redeem his soul and defeat Astaroth.

What separates this game from other action titles is Bryce's ability to use his immortal body as a weapon. He can tear off his own limbs and use them as exploding detonation devices, catch fire and use his body as a torch and also get electrocuted and shoot electric bullets, all of which are pretty cool.

Despite this, Neverdead is a game that lacks interesting characters and a decent storyline. The gameplay mechanics are flawed and the combat is strewn with problems.

The enemies are bland, and let me tell you, Bryce fights the same enemies a few hundred times throughout the length of the game. I swear he cuts those “scorpion looking hook things” in half so many times.

A frustrating womb spits out a continuous flow of “puppies”and for the life of me I still don't know where the wombs came from, they simply just appear.

Considering you play the part of an immortal, and the title of the game is called Neverdead, it would be safe to assume there would be no Game Over screen. Wrong.

Instead of dying, you get swallowed by creatures called Grandbabbies and stew away in their lower intestines. Not a happy way to spend eternity.

There is nothing exciting about the linear environments encountered throughout the game.

The levels, missions and enemies all become similar and it feels like you are constantly doing the same thing over and over again.

The gamer is equipped with an arsenal of gun power and a trustworthy Butterfly Blade that is often more effective than its automatic com padres.

There is an excessive amount of button mashing going on in this game. Swarms of enemies will choke the air surrounding you, and you will find yourself swinging your sword like a crazed lunatic.

Gradually you begin to lose body parts as the onslaught continues. Crawling, hopping or rolling toward your decapitated body parts will reattach them, or avoid your enemies and regenerate your body parts by clicking buttons on your controller.

A scenario I found myself in one too many times went something like this: 1. Creatures coming from left and right. 2. Swing sword without looking and hope for the best. 3. Gradually lose limbs one by one. 4. Head becomes decapitated. 5. Roll head around looking for body parts.

Repeat that scenario a few hundred times and you have Neverdead.

There are a few puzzle missions whereby you need to decapitate yourself, yes, decapitate yourself, and find ways out of certain areas, hidden passages and so forth, but these are all pretty simple.

The best part of this game is the soundtrack. Composed by Megadeath, the music took me back to my misspent youth lying on my bed listening to the Gods of heavy metal.

In every battle scene, which is most of the game, the thrashing of guitars and drums dominates the surround sound system and is a flash of light in an otherwise dim game.

Online co-op and competitive challenges are available for up to 4 players.

Developed by Rebellion Developments, Neverdead is a game with obvious game play flaws and plot holes. Most importantly, the characters are uninteresting and unlikable.

Try it out for something different, but don't say we didn't warn you.


Game: NeverDead
System
: Sony Playstation 3
Developer/Co-Developer: Rebellion Developments
Publisher
: Konami

Rating: 50%


(Ratings Key/Explanation)

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