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It's tennis, but not as we know it...
By Martin
Kingsley
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Is there
no such thing as a good PC tennis game?
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Sport games are generally
made to appeal to a particular market.
Rugby games are made for those who enjoy watching sweaty men grope
each other whilst searching for a ball, for instance. But what market
do tennis games appeal to? Who plays these things?
Other than obsessive Agassi fans, of course, I just can't see who
the target audience is supposed to be.
It's not as if it's training you how to play tennis. And with games
like Agassi Tennis Generation 2002 (ATG2002) on the market, I think
even Agassi fans are going to give up and go watch the Grand Slam
on the telly, thank you very much.
Why? It's not because ATG2002 is necessarily "bad" as
much as being just plain mediocre. It doesn't even try to excel
in anything other than the animation, and if the gameplay is bad,
than even the smoothest of animation won't save it from the horrors
of the bargain bin.
When you install the game, and load it up, you are confronted by
the fact that the interface text and graphics are blurred and pixilated,
even at 1280x1024, and that the options are restricted to just altering
the controls and the volume.
From the word go, you can see that you're in for something really
horrible. To be quite blunt, it feels cheap and nasty, like a McDonalds
toy. (Turns to face Aqua Pacific, the developer) In 1992, we were
used to this level of service, but that was almost 11 years ago.
The year is now 2002 and we, the gamers, who buy your games, expect
a better level of service than this (turns back to the audience).
When you see ATG2002 in motion, you have to seriously wonder if
it was even play-tested before being released on the unsuspecting
public. The tennis ball seems incapable of actually interacting
with the players.
It never touches anything other than the court; when players serve,
the ball is a good 2 feet away from the racket and the players themselves.
The collision detection is some of the worst I've ever seen. It
seems to be a matter of chance and complete luck as to whether you
hit the ball or not, despite how good your position and timing may
be.
To make matters worse, if you do actually succeed in hitting the
ball, then you've got to get down on your knees and pray that it
goes over the net. This could have something to do with the fact
that the tennis ball appears to be roughly 20 inches wide.
Strangely, the AI seems to have no such troubles with hitting the
ball and is capable of acrobatic maneuvers that leave you wondering
if you're somehow being screwed.
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The Agassi
name has been forever tarnished...
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Not that the AI deserves the aerial talents that have been so unfairly
deposited upon it, because the CPU behaves like Pete Sampras would
if he'd been belted over the head with a lead pipe repeatedly and
then run over by an 18-wheeler before being released onto the court.
Your opponents frequently take flying leaps directly away from
the ball, then will get up and act as though they've just aced you
three times in a row. This is the least extreme example of the total
stupidity inherent in the AI programming.
I could document some of the crazier AI antics, but I'm already
depressed enough by this game as it is.
The gameplay, the gameplay
What to say about the gameplay?
Hmm. It's basically nonexistent. You can choose from Quick Match,
Arcade and Agassi Tournament modes, and all of them are virtually
indistinguishable from each other.
In Quick Match, you can choose the court, while in Agassi Tournament
and Arcade, you can't. Here the differences end. You get to pick
an avatar from roughly 20 professional tennis players and, while
the game tells you that they have different specialties and statistics,
I have yet to see any noticeable differences between the players.
You can play against a friend if you want, but
how can I put
this? Ah, I've got it. Do you like your friend? If so, than asking
them to play ATG with you is akin to asking them if they want bamboo
slivers inserted underneath their fingernails.
Now, if you're an optimist then you are probably hoping that this
game can redeem itself somewhat graphically. Sorry to burst your
bubble, but that's not going to happen. Apart from some ray-traced
shadows and the animations, the graphical quality of ATG2002 is
quite average.
The models have relatively small polycounts and the facial textures
are quite stretched, resulting in some ugly-as-sin tennis players.
If you want a good laugh, have a look at Agassi's "face".
Ugly, ugly, UGLY!
Aurally, ATG2002 is nothing to write home about, but there is one
aspect in the sound department that grates with me particularly.
The commentators. If I was a kind man, I could call them slightly
annoying. But I'm not a kind man, so I'm going to call them the
most utterly painful pair of irritating nut-jobs on the face of
the earth.
They consistently make you want to reach for a hammer and bash
in the speakers until there is nothing left but a few fragments
of formerly-magnetically-shielded-and-no-longer-impact-resistant
plastic. I have never seen such convincing proof of Hell's existence
as these two muppets desperately trying to pass themselves off as
commentators.
If you like to look at copious amounts of animation frames, than
this game is for you. As for the rest of you
Avoid it like
a plague-infested tennis ball.
Game:
Agassi Tennis Generation 2002
System: PC
Players: 1-2
Online: No
Developer: Cryo Interactive
Rating: 50%

(Ratings
Key/Explantion)
Agassi Tennis Generation 2002 is on the shelves now.


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