|
Better than a Hollywood Blockbuster
By Martin
Kingsley
 |
The Suffering, starring 'Torque'
and
Fat Albert's psychotic rat-filled twin
|
Mature gaming has been
making progress in leaps and bounds over the past few years, from
stylish and slick productions like Max Payne to the politically-incorrect-for-no-damned-reason
Postal 2.
Following in the tradition of the former rather than
the latter, and standing somewhere between Evil Dead and
The Shawshank Redemption, The Suffering is not a game for
kiddie-winks by any stretch of the imagination.
Containing enough gore to fill a couple of Olympic-sized
swimming pools and plenty of wonderfully blatant profanity, this
is horror at its most heavy-handed.
You are Torque, supposed murderer, all-round tough guy and the
latest addition to Abbott State Penitentiary, a prison on the spooky
and blood-soaked island of Carnate, built to house Death Row inmates.
Within minutes of your cell door slamming shut, demons start coming
out of the woodwork and what was going to be a quiet wait for the
gas chamber turns into a white-knuckled anything-goes fight for
survival against the nastiest hellspawn to be seen this side of
Lucifer's barbeque fork.
Unlike a lot of that which is considered modern horror, The Suffering
fails to subscribe to the 'show-all' method of story telling, where
the plot and characters take a back seat to the explicit gore, instead
treading a thin line between atmosphere through omission and hardcore
violence.
A lot of the first act is spent wandering around Abbott State with
the lights out, looking for a flashlight, hearing things scuttling
around in the dark, and it is only after much scariness and dismemberment
that you get to go toe-to-toe with said things.
And things they are, make no mistake. Midway has employed the creative
skills of creature-FX gurus Stan Winston Studios (the warped minds
behind Aliens and the Predator) in their quest to give The Suffering
a special something and boy, does it show.
The menagerie includes mannequins with foot-long shivs for limbs,
crippled mutants that hurl syringes full of cyanide, ogres with
rifles embedded in their very skin, the disembodied soul of a prison
warden and a disembowelled, not to mention quite shocked victim
of the electric chair.
Atmosphere through omission can only suspend one's belief for a
certain amount of time, and it is when the rubber meets the road
that The Suffering really shines, with set pieces that get the blood
pumping, and action that delivers meaty thrills time and time again.
When Torque fights his way through the ranks of the horde, you
are left in no doubt that this is adult entertainment as heads explode,
limbs are blown off and things die in many and various ways.
While this is cool, cooler still is that, as the fight wears on,
gore spatters the protagonist from top to toe, eventually rendering
him a fury dispensing meat Popsicle.
To help in said fury dispensing, Midway have seen fit to outfit
Torque with such classics as dual .454 revolvers, a sawed-off shotgun,
the Thompson auto-rifle (better known as the Tommy gun), Molotov
cocktails, and the unique ability to morph into a monster of Hulk-sized
proportions that makes cutting swathes through the enemy ranks look
like dicing carrots with a samurai sword.
Of course, it's not as easy as just hitting a button and then going
on to defeat the evil, save the princess and get home in time for
Mother's famed apple pie and icecream, oh no.
You have to fill up the 'rage' meter first, which entails first
killing a whole bunch of nasties, and then being very careful when
you decide to go bananas, because staying too long in monster form
leads to your health dropping like a grand piano down a flight of
concrete stairs.
So, it's a trade-off, but still very helpful when things are looking
grim and there isn't much ammo left in the old Boomstick.
 |
Look - it's the big Kahuna! And
he's shopping
for high heels?! Die Kahuna, die by axe blade!
|
Graphically, The Suffering is a mixed bag, but the attention paid
to dynamic lighting/shadows (beautiful) and pixel shaders (also
beautiful) means that the occasional sub-par texture or model can
be more easily forgiven.
The game looks good where and when it counts, and has made the
jump to PC much better than some recent console efforts (Crazy Taxi
3, I ask you?).
The same can be said for the audio, which occasionally takes a
turn for the worse as far as the voice acting goes, but truth be
told, some of the those B-grade voices felt oddly suitable.
The script, while somewhat clichéd, still manages to be
believable and definitely doesn't pull punches when it comes to
profanity.
It's a prison full of hardened inmates waiting for the needle,
and, as such, they put the 'profane' back into profanity. Musically,
Torque and Co. get a big green tick for providing tunes that get
you in the mood but never become so overt as to be distracting.
Moving on, I've talked about atmosphere before, but I'll mention
it again here, just in case you missed my ranting and raving wonderfully
constructed prose the first time around. While The Suffering does
occasionally lack polish, the thing it does not lack is bucket loads
of personality.
It's an easy game to get into and also one to be easily disturbed
by, much like Silent Hill, and, again like Silent Hill, you are
absorbed by it and are compelled to play through to the end. It
suspends one's disbelief, and that is more than I can say for a
lot of the current Hollywood blockbusters.
For those with a solid grip on reality and a need for demon blasting,
this could be just the ticket, with guns, gore, insanity, swear
words, three alternate endings and a hero sporting honest-to-God
sideburns.
Just don't get any blood on the keyboard, that's sick.
Game: The Suffering
Players: 1
Online: No
Developer: Midway
Rating: 80%

(Ratings
Key/Explanation)
The Suffering is on the shelves now.


|