Climb the corporate ladder of Norrath
By Daniel
Florido
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An Action RPG worth playing, the
realm of
Norrath is both expansive and detailed
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I've never played games
such as Diablo or Dark Alliance before. It's true. And so when I
was saw a copy of Champions of Norrath (CoN) in the office, I was
like "Hell yeah home-boy!"
I love games like this where you have lots of control
over your character and his evolution in the gameworld, and bring
on that medieval shit!
But his holiness the "Editor" didn't want
to give it to me straight up - something about too many exclamation
marks and dollar signs in my writing, so I lied my a$$ off to get
my dishonest little hands on it, because life is about personal
gain.
That's right! Nothing more, nothing less. And guess
what, this game kicks a$$ too!!
And you know why it kicks a$$? 'Cause it's an instantly
addictive slice-n-dice, collect-a-thon. Yup, you basically run around
large scale medieval playgrounds (45 levels worth), killing monsters
and looting their cadavers for better weapons, amour, gold, and
spells.
There are over 10,000 randomly generated lootable items
which play a major role in your melee success rate. The strong get
stronger and the weak die via a well made, reinforced morning star
blow, worth about 2000 pieces of gold. Personal gain my friends.
Such is life! Such is capitalism!
The story works like this: Norrath has become a war-zone
and the King of Norrath - your stereotypical wimpy old man - is
seeking tough guys (like yourself) to go have a smash with all the
bloody goblins, orcs, large wombats, vampires and the occasional
flying ant that are causing a ruckus around ye olde neighbourhood
from wence thou cometh
The King's a bit of a knob actually. When you meet him
he's really friendly and glad that you're gonna help out with his
little "My cities Under attack!" problem, but when it
comes to a little financing for the job at hand he's not placing
any bets.
He simply sends you on your way, empty handed. Considering
that you start the game looking like a hobo with a few pieces of
gold and "hand-me-down" armour and weapons, he's a bigger
cheapskate than Will Barker at a charity drive for the impoverished.
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Statistics - the core of all good
role-playing games
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Anyway, the missions are basic, easy to follow and fairly
enticing, but really the action for me lies in the looting element
and the ever longing search for more interesting weapons, stronger
armour (hopefully in red - it goes faster) and more spells.
Most levels finish up with the slaying of a boss of
some sort who is usually twice the size of you and much better equipped.
Weapons, armour and spells can also be purchased and
sold at the local Norrath "Guns and Ammo" store, which
stocks more items as the game progresses.
The store and other locations throughout the game can
be accessed quickly via the use of portals which are located strategically
throughout every level, which can be seen as a kind nod to the classics
of the action-RPG genre - like Diablo - or a complete rip-off, depending
on whether you have a mean-spirited or kindly personality.
The portals (which look like telephone poles) come in
handy when you have looted way too much equipment and cannot carry
anymore and need to unload some of the goods at a heavily discounted
rate to the store keeper. The greedy bugger then has the gall to
sell them back to consumers at a massive profit. Just like Cash
Converters...
Champions of Norrath has been crafted with an extensive
sense of detail to many aspects of the game - to start with you
can choose one of ten characters to be your vehicle of medieval
capitalism: Barbarian Warriors, Elf knights, Erudite Wizards, Wood
Elf Rangers and so on.
All varieties of hero have a male and female version
with highly customisable visual features such as hair, skin, tattoos
and facial hair. Your choice of character or will also dictate the
types of styles of weapons and armour that you can use, adding somewhat
to the replayability factor - as in, if you wanna use all the weapons
in the game, you've got to play through with different characters.
An excellent menu system has been created in order to
display all the items that you possess. Simply put, it's a large-
scale 360° rotary model of yourself displayed so as to visually
equip and dress your character with selected armour and weaponry.
Very striking get-ups can be achieved as you mix-and-match you barbie-doll
warrior with complimentary colours and styles.
It's always happy-time at my apartment when a character
levels up on CoN, as like all good RPGs this is where you will shape
your character's ulitmate destiny.
You earn experience points by killing and stabbing,
and upon passing levels you can upgrade four specific attributes:
strength, dexterity, intelligence and stamina.
Weaponry and armour has been dealt with in an ultra-detailed
way, which I think is very cool.
Throughout your journey you will come across a variety
of weapons and armour in various forms, including rods, morning
stars, helmets, boots, gloves, halberds, axes, cleavers, hammers,
knives, sticks, staffs and swords - and rarely will you come across
equipment that isn't cracked or battleworn or damaged in some way.
Eventually you build yourself up to the point where
you are a full blown knight or knightess in shining, decorative
battle armour with premium quality hammers and morning stars. Booyah!!
Now you're ready to take on the biggest, baddest vampires and goblins
the hard a$$ed city of Los Angeles has everrrrr....er... jungle
pathways of Norrath can produce.
Snowblind has catapulted a nice little graphical bomb
on the Con level design as well, with lovingly crafted caves, forests
and castles making for nice eye-candy. The environments are packed
to the gills with decoratively placed rocks, lakes and other marsupials,
which are a real pleasure to walk through due to the superior fluid
dynamics and other such features.
My only beef is due to the "Gauntlet" style
isometric camera work, which restricts any real close-up action,
it results in the characters looking too small and "cutesy"
rather than intimidating and blood-soaked. However the isometric
camera angle works nicely when it's time for some multiplayer action,
as everyone shares the one large screen - forget having four puny
little boxes.
Online Play is where this game takes you to the next
level, and teaming up and battling it out with four of your friends
for a night of medieval rampaging is a captivating experience indeed.
Team play elements such as the sharing of weapons and group spells
add to the usual online enjoyments, and look out for the expansion
pack too, Champions: Return to Arms.
If you're a capitalist pig-dog who enjoys plundering
and pillaging at the expense of poor goblins and mutated giants,
Champions of Norrath will impress. Moreover, if you've ever played
Diablo or Gauntlet, CoN will also delight, offering a raft of randomly
generated weapons, items and armour, and plenty of baddies to cut,
bludgeon and generally smash into bloodied chunks of festering putridity.
Champions of Norrath is a traditional action-based RPG that works
well is rarely gets boring. Top stuff!
Game: Champions of Norrath
System: PS2
Players: 1-4
Online: Yes
Developer: Snowblind
Studios
Distributor: Ubisoft
Rating: 85%

(Ratings
Key/Explanation)
Champions of Norrath is on the shelves now.


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