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Better than karaoke
By Daniel
Florido
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V8 Supercars 2 allows you to smash
'n crash
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The V8 Super Cars have
always caught my eye. The dynamic looking Fords and Holdens, lethal
tracks, baffling exhaust flames and sexy pit girls all really hit
the spot.
All this richness of the racing culture has once again
been captured and burnt to a trillion 65 cent DVDs, intent for mass
distribution and just in time for Christmas too.
Lads and Lasses, I'd like to introduce the most profitable
sequel since Rocky 2, V8 supercars 2.
SFX: *Applause* (clapping, cheering, whistling, underwear
throwing).
For those new to the game, V8 Supercars is a plot-based
racing game. The enticing plot puts you in the shoe's of and up
and coming race car driver.
In order for you to reach the holy grail of Super Car
Racing you will have to mix it up with the world's finest and do
it behind the wheel of a variety of fast and furious machines.
I found the hype surrounding this game to be hotter
then a super car exhaust pipe after some serious circle work, so
it would be a tough task to live up to indeed. However, disappointment
was an emotion I never experienced. It is the simple mixture of
solid game play, a lovingly developed graphics and physics engine
and a large bucket of hot and spicy vehicles to chew on, that will
have this game sitting high up on the Christmas list.
The supercars are well modelled and as dynamic looking
as seen on TV, saturated in all sorts of logos they are the ultra
dynamic mobile adverts of which the capitalist whores must be so
proud. The tracks are full of grainy detail and gleam in the bright
sunlight, the scenery is peacefully made up of lush green trees
and grassy fields. It's the perfect setting for all your gear box
thrashing, tyre burning, engine screaming, windscreen shattering
needs.
A choice of three transmission types are available:
1) Automatic. That's for pussies...your not a pussy are you?
2) Manual. It's really easy to use and a shite load of fun
- one can also achieve some serious gear box damaging "rollbacks"
when speed is built up in reverse, then jammed in to first. And
3) Manual with Clutch. It's also fun but takes a bit of getting
used to and is best left for die-hards.
Burnouts are so much fun - which is one area where the
superiority of the physics engine shines. Full throttle in first
gear will have the rear tyres spinning, causing the back end of
the vehicle to slightly angle as it slowly glides down the road.
Switch to second gear and the tyres grip the road, the
vehicle instantly straightens up, snapping into position. Now Repeat,
always repeat.
Career mode is the main feature of the game and is surprisingly
very enticing. You and your team battle your way through various
racing leagues, and a win in one racing league will unlock new competitions
and vehicles for use in multiplayer Along the way you attract attention
from sexy media people with great assets too.
Your team mentor is a charming Scottish "straight
up" old dude, who likes one or two wise cracks here and there,
but is bitterly disappointed when you return to the garage with
a twisted pile of metal rather then a wheel barrow full of prize
money and hog jowls.
An impressive 55 racing leagues to seek and destroy
will keep your caressing hands off your nipples for a little while.
I've got a bit of a sweet tooth for variety so I'm happy with this
mixed bag of lollies. Unlocking the new cars, the new tracks and
the clever little animated pieces in between each championship,
is what keeps the game tasting sweet.
Supercars 2 (or Race Driver 2, or Toca 2 as it's also
known) boasts a wide range of vehicles: street cars, American stockcars,
Rally cars, Land Rovers and Super Trucks just to name a few. Each
vehicle is constructed with accurate detail, while differing in
speed, transmission, durability and weight, all of which translates
to very different handling on the tracks
This will have you adjusting your driving style all
day long, which keeps things fresh. The lighter sportier cars such
as the GT Lights, make for some interesting replays. The GT Lights
are so light and that one can achieve some impressive aerial moves
from the slightest of humps.
If you ask me, it's also important to drive like a lunatic
every now and then. Do so and you will be rewarded my friend$, as
the game boasts some highly damageable features. Check this out:
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Racing through the Bathurst track
never dulls
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All panels can be dented, individual lights can be smashed,
engines start to make weird noises after a few too many dings, gear
boxes will start to skip and slip gears, acceleration and power
can be dramatically decreased after too many bingles, wheels can
fall off, spoilers are easily sent flying (which when lost can really
effect the car's handling ability) and windscreens can be shattered
or completely ripped off.
Sounds pretty good doesn't it?
Yep, sure does.... But - I have two words for you: NO
F**KIN SMOKE!! What the shizer? No smoke and no fire? I feel shocked
and betrayed because the last time I checked a 4780 degree donut
summoned the thickest and greyest of smoke.
And slamming your vehicle nose first into a pack of
lightweight and flimsy vehicles @ 300km/h should really do the trick
when it comes to bursting into flames.
Sadly though, it's like trying to get blood from a stone.
The AI is quite good, other cars on the track will slow
down and eventually go around you if you're busy doing circle work
in the middle of a race. Objects such as witches hats and pieces
of car can be knocked about the track and still be there the next
lap around but skid marks disappear which is disappointing - perhaps
a testament of the PS2's waning graphical prowess?
Online play is fast becoming the Holy Grail of entertainment
- forget karaoke. Supercars 2 allows up to 8 cars on the track at
the one time when online, undoubtedly resulting in absolute kao$.
I find it hard to see that scenario ever getting boring. No doubt
some pretty intense competitive streaks between "MAD666"
and "BAD666" will be blooming this summer. Bring on the
trash talk too via the use of headsets.
There's some other PS2 exclusive stuff that the Xbox
version of V8 Supercar 2 doesn't get either - such as the ability
to save replays, a new circuit (Catalunya) and the tough-as-nails
Pro-Sim mode for those who like a challenge.
The sound is interesting to say the least. It actually
varies due to your chosen camera selection. For instance, one view
point is situated right on the lower front bumper of the car and
the sound is the best at this view point as it is closest to the
motor.
The Third person view point where the whole car is visible
generates a weird lawn-mower like sound. There is no musical sound-track
when it comes to race time, just engine, skid, crash and crowd sound
effects. That's the way I like it actually. I'd rather play my own
music in the background and personalise the experience.
So in conclusion - charging a V8 Supercar down the straight
at Bathurst is quite an exciting experience indeed, but to maybe
put a cherry on top this year, throw in some extra broadband adoption
gear - and I'll see you online at the Bathurst race track, user
name "BAD666". Mess with me and I will not hesitate to
put you in the wall.
Game: V8 Supercars 2
System: PS2
Players: 1-4 (1-8 online)
Online: Yes
Developer: Codemasters
Distributor: Atari
Rating: 90%

(Ratings
Key/Explanation)
V8 Supercars 2 is on the shelves now.


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