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Taking gamers to new heights
By William
Barker
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Big-time
air? You better believe it!
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We've seen many a groovy
game thus far on the PS2 - Rumble Racing, Extermination and Sky
Odyssey to name but a few.
Sure, the launch wasn't perfect, but the games are now
really starting to show some serious potential and, wouldn't you
know it, we've just finished playing yet another AAA title.
Called ATV: Offroad, Rainbow Studios created the game for Sony
Europe. Rainbow was also responsible for the Motocross Madness series
on the PC, which everyone here at GameBlitz loves dearly.
As such, we were a little apprehensive when approaching a four-wheeled
version of Motocross Madness, and a little bemused as to why Rainbow
would jeopardise a good relationship with Microsoft by creating
content for Sony. Methinks this is the dawn of a very grim struggle
between Sony and Microsoft
After a rather pleasing full-motion video introduction, complete
with massive airs, stacks and thumping indy choonz, the game's menus
are your first port of call. There are a number race modes, such
as the time-eating enduro, indoor stadium supercross, freestyle
stunt comp, maxxis nationals, pro career and a training mode - though
we would suggest seasoned, world-weary gamers skip the last one.
All of these modes are one-off races that can be played with between
one and four players. The pro-career is where the bulk of the single-player
gaming lies and it's here that most will come to appreciate the
small touches that make this game so satisfying.
The game engine feels similar to Rainbow's dirt bike offering and
this is a damn good start. The way the quad's react to track surfaces
is quite impressive and is testament to Rainbow's very intricate
physics engine.
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The replays
show off just how good this game looks
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The suspension behaviour is spot on, though I don't want to go
into specifics here, simply because I'd prattle on for donkey's
years about compression damping and stuff. Suffice to say that it
is very realistic.
The quads bump around, react realistically to different angles
of incline and basically do what you would expect them to do. Plus
you can do wheelies and burnouts and that's always worth brownie
points in my book.
There is also a clever suspension compression technique, which,
when properly mastered, can give you more air time and usually take
a few seconds off your lap time. You simply pull back on the analogue
stick as you come to the base of a jump the flick it all the way
forward as you approach the summit.
If done correctly it is possible to make huge airs, which is probably
my only one major gripe with the game - the airs are too unrealistic.
You may say this is more fun and you'd be right. But Rainbow was
going for realism, and realistic this ain't.
Racing through the pro-career takes a very long time, but it will
teach you the basics of racing. It's not just a case of going full-throttle
across the dirt, snow, sand and mud covered tracks. There can be
advantages to taking a proper racing line, too, but this can sometimes
be hazardous as the tracks contain many little undulations where
you least expect them.
The key to staying ahead of the pack is rhythm. During clusters
of jumps, of which there are many on each level, a perfect take
off and landing is crucial. If you land on the top of a jump, as
opposed to cruising nicely down its slopes, you either stack, or
lose all your speed. This necessitates having to take the jumps
one-by-one, as opposed to clearing them all with one massive undergarment-staining
air.
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Pick
your racing armour, then your quad
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With all this gameplay goodness on offer, I can happily say that
it has been married to a most remarkable visual presence. The graphics
are very reminiscent of Motocross Madness, but this makes them no
less striking.
The quads are recreated in sumptuous detail, from the tubular frames
to the minimal fibre-glass chassis.
You can make out every little feature on the quads - suspension,
tyre tread, engine, exhaust system - it's all too much for this
petrol head! The way they kick up chunks of dirt and leave a trail
of dust behind them is also very cool.
Add to the very sexy looking ATVs some amazingly gorgeous vistas
and you have one very fine showcase for anti-Sony friends to check
out.
The tracks are often huge, but the clipping range is way off in
the distance and the framerate is a solid 60fps with nary a hiccup.
Trackside detail is good and the actual tracks themselves look
amazingly organic, with smooth deviations in the terrain and some
very high-detail textures put to good use. In all, the great gameplay
is matched by equally spunky graphics. Kudos to Rainbow for the
tip-top job!
There are a bunch of fictional rides in there, but about 20 or
so Honda, Kawasaki and Yamaha quads made the cut, too. You can also
customise the colour of your rider and choose male or female riders.
On the whole the sound samples are excellent - the dirty two-stroke
and smoother four-stroke engines sound delightfully peppy and the
rider's gut-wrenching screams of pain are a delight to listen to
after particularly treacherous bails.
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This
is called the undignified dismount...
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It's also cool to note after falls from extreme heights the rider's
have a slightly different and even comically sounding scream that
changes in intensity the further they fall. Chortle.
The music side of things hasn't been neglected, either. Bands such
as Strawhorse, Cirrus, No Other Medicine (and other more commercial
bands) add a rather interesting mix of indy, rock and grunge that
somehow compel you to drive even more recklessly.
Longevity is guaranteed with this motor sports title, thanks to
the amazing gameplay and real-world physics ATV: Offroad presents.
Two player bouts can be immensely enjoyable, but I found four-player
action to be a little chuggy and, unless you have a cinema screen
handy, be prepared to squint a lot.
At the end of the day, ATV: Offroad is a winner. It's so damn wholesome,
easy to pick up yet difficult to master. It's one of those rare
games, similar to Soul Calibur and Counter-Strike, that will have
you saying to yourself - after several litres of caffeinated beverages
- "just one more go".

Game:
ATV: Offroad
System: Playstation 2
Players: 1-4
Memory Card: Yes
Developer: Rainbow Studios
Distributor: Sony
Rating: 90%

(Ratings
Key/Explantion)
ATV: Offroad is on the shelves now.


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