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We
take a look at Sony's beat em' up...
By Andrew
Brown
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This
is the, errr, brightly coloured wire-frame level...
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It had been a long and
tiresome Friday and I arrived home at about 11pm with the intention
to go straight to sleep since I had to be up early the next day.
All was proceeding to plan; I was lying there in my comfy, comfy
bed and all that remained was to turn off my lamp and close my eyes.
Foolishly, I looked across at my shelf.
There sat Frequency. Staring at me.
I tried to block my ears but I could still hear its eerie voice
in my head.
"Just five minutes," it whispered. And so I got out of
bed to grant Mr. Frequency his simple request. From there on, all
I remembered was a blur of pretty colours and funky beats that magically
turned my mere 5 minutes into a full 3 hours.
Mr. Frequency had tricked me good.
Frequency can be easily summed up in two words - damn addictive.
Players find themselves travelling down a cyber music tunnel of
sorts that contains the major parts of a song (You've got the vocals,
bass, drums, guitar etc.) and playing the corresponding track by
tapping onscreen prompts as the little indicator passes them.
Successfully play a whole portion of that track and the computer
will take over for you, meanwhile allowing you to move onto another
instrument track in the song to "activate".
When you're all done, the song will enter 'Freestyle Mode' where
you can still tinker with individual tracks but now also have access
to the insanely cool scratching track and axe synth, which is smoothly
controlled by the left analogue stick.
The music you'll be button tappin' to is supplied by some all star
groups, namely:
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Paul Oakenfold
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Orbital
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The Crystal Method
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DJ QBert
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BT
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Dub Pistols
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Lo Fidelity Allstars
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Ethan Eves
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Freezepop
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No Doubt
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Fear Factory
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Orbit
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Akrobatik
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Powerman 5000
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Curve
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Roni Size & Reprazent
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Meat Beat Manifesto
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Funkstar De Luke
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Juno Reactor
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Jungle Brothers
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The Symbion Project
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Toni Trippi
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DJ HMX
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Komput Kontroller
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Two-player
games usually end in tears...
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You can even pop the game disc into your average CD player and
have a listen. With so many names spanning so many genres, there's
bound to be something in this game for everybody.
Even if there's a song you hate with a passion, you can take it
into the remix mode and edit it to your own perfection.
Truly brilliant stuff: prepare to lose some weeks messing around
with it.
Finally ,there's the graphics, which may best be described as Tron
on steroids.
Sharp, clean and computery angular lines with sickeningly bright
colours and warpy animated textures that pound (along with your
Dual Shock 2) to each beat make up the visuals.
Heed the manual's advice - no longer will you wonder why epileptics
are advised against playing video games...
Sure, Frequency doesn't have guns, car chases, explosions or all
those other things the average gamer demands, but it certainly is
one of the most unique, immersive and addictive games out there.
Perhaps not for everyone, you definitely won't play it just once
- that I promise.

Game: Frequency
System: Playstation 2
Players: 1-2
Memory Card: Yes
Developer: Harmonix
Music
Distributor: Sony
Rating: 80%

(Ratings
Key/Explantion)
Frequency is on the shelves now.
Frequency
website


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