This
video shows the the variety of mini games and video clips Space Chimps offers
"Bombs
Away!"
A
perfect example of one of
the many colourful landscapes
Alright - let's get the puns right out of the way
now, that way we won't all be tempted to waste time on it later...
So...
Stop monkeying around. Quit with all that monkey business. Monkey see
monkey do..
Introducing Space Chimps
the new action adventure game adapted from the movie of the same name
which hits Aussie cinemas September 18th, 2008 (and took in about $40
Million worldwide).
The game starts out with you as Ham The 3rd. His life wasn't always
this
complicated, especially when you consider the fact that only a few days
ago he was a circus chimp
getting shot out of a cannon.
But it's Hams heritage (it seems he is the
grandson of a legendary chimp astronaut) that soon sees him being
called to
duty by NASA.
Yep - just like Armageddon,
except without Ben Affleck... and animals that can actually act on
screen!
Setting the scene, Ham and his fellow Space Chimp Luna have been
given the mission of exploring a wormhole that has
sucked in one of NASA's space probes.
The challenge along the way is helping
and freeing imprisoned aliens from the planet Malgor.
From the get-go, you've got yourself a pretty strong story, but the big
question is - how does the game play?
Ham and
Luna have quite different playing styles - Ham being the fearless
ex-circus chimp, he runs, jumps, punches and spin kicks pretty much any
enemy in his way.
Luna, on the other hand, is more of a bookworm (you just know those
bookish Monkey's are the hottest too). Her intellect
helps her along the way (as does her trusty friend named Squirt).
The brilliance of Squirt is that it is a little lizard type alien that
straps around Luna's wrist, it gives her the ability to shoot foes from
a distance in first person or whip
them up in a button mashing frenzy. It actually gives her an advantage
throughout the game which Ham just doesn't seem able to provide.
Throughout the game you can take turns playing either Ham or Luna. Now
while this aspect of the game might seem good, it's
actually quite deceptive. There seems to be a lack of choice, with the
game automatically starting you off with Ham, before randomly rotating
between the two
heroes throughout the rest of the game.
But back to the game itself...
The first level dumps you out onto a Red Desert-Canyon like Planet
(perhaps Mars) where you are attacked by some seriously crazy
frog
aliens (and not the type of Crazy Frogs that release ring tones
either... these are much worse) and spear wielding monsters.
It seems from here on in that
pretty much every alien you're going to encounter wants to kill you
(ranging from small woosie
critters up to Thor hammer swinging Aliens).
There are two ways in which to fight
enemies, the first being the classic "crazy-thumb-smashing" of
buttons - the other being a rather handy stun move.
It's actually pretty cool, with Ham jumping into the air then crashing
down onto the ground causing a yellow
force wave that knocks foes off their feet. Kind of like a Monkey
A-Bomb.
Luna isn't as abrupt, using
her little friend Squirt to shoot and daze enemies (it's good to see
the return of the classic cartoon "stars-around-the-head" animation as
well).
Now while all of this may sound like fun, before you know it, Space Chimps heads
into the same repetitive cycle with the combat system having no real
depth to secure interest for anyone over the age of twelve.
That said, the majority of the game time is a lot of fun having to
maneuver through
various obstacles, jumping from ledges and swinging from one place to
next. The free use of camera angles turns out to be quite useful,
allowing users to see
a full 360 degrees, which makes it mighty handy when jumping around
corners or making a
difficult leap to a vine.
Space Chimps
also offers up a good deal of game time having to solve a bunch of
puzzles, which can often be a lot of fun. From having to activate
monkey
statues that deliver you either a Glowing monkey head or a Giant
Boulder monkey head (so many monkey heads to choose from - it's like
Christmas... for monkeys), to placing objects in their designated areas
to allow gates and doors to open.
There are also a bunch of collectibles throughout including Globhoppers
and Dole Bananas (which seem to be based along the same lines as
Mario's Gold Coins and Donkey Kong's Bananas), but instead
of extra
lives players are able to unlock bonus game content. Globhoppers
(friendly little
aliens that are scattered across Malgor) unlock a bunch of movie clips
and concept art, while Dole Bananas are single items
featuring only once in per level - collecting them unlocks new
costumes for
either Ham or Luna.
The game really excels with it's fantastic use of colours and
rendering, I'm not to sure
if it reads just as well on other platforms (as it does on the Xbox 360
and PC
versions) but it has to be said that on the right systems, the designs
make for a truly vibrant and dynamic playing environment.
Once again, it's the sort of stuff you see in a lot of youth-orientated
games, so there isn't a great deal of depth - but having said
that
(and keeping in mind the targeted demographic of which this game was
intended) Space Chimps
is
sure to be a whole lot of fun for the youngsters.
Game: Space Chimps System: Xbox 360
Players: 1-2 Online: Yes Developer: Red
Tribe
Distributor: Brash Entertainment