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The Sims
3 : Pets
By Reardon Jones
There
is one game from primary school that stuck with me for years. Sim City.
The ability to build and run civilisation was pretty cool as a little
tacker (Eventually, as most kids thought, destroying it was even
better).
Advance 15 years and incredible changes to the
gaming industry...
Enter The Sims 3: Pets. A new age in story telling
that allows the gamer to control all aspects of the Sims lives.
Developers
at EA Play and The Sims Studio allow gamers to take direct control of
their pets as they help their Sims uncover and solve mysteries of the
town.
With The Sims franchise spending most of its life
on the
PC, The Sims 3: Pets is the second title to be released on console and
should appease those with a slight creative edge.
Playing the
game on the XBox 360 the pets are limited to either Dogs or Cats.
(However horses are available to adopt on PC/Mac and expansion packs
are currently available that increase the variety of animals).
After
selecting an adorable little puppy we got straight into the Sims
character creator. Here the option to select specific character traits
are available.
The traits specifically relate to the
beahviour of your selected pet, how they interact with their owners,
other animals and so on.
This aspect is great as you can make
your pet lazy, quiet and gentle or make them playful, aggressive and
stubborn. All in all there are about thirty character traits to choose
from.
We found that not knowing what the little guy was
going to
do was half the fun of playing through. A random act from your pet
makes them even more cute then they already are.
Giving our dog
an adventurous demeanour meant he would explore and sniff everything.
The cheeky little thing would wander outside to see what was going on
in the world of Sims.
However if you wanted a more carefree
environment, than give them the lazy or clueless trait. Every
combination of traits will provide varied results in
character.
Everything from a dog digging up the backyard or a
cat clawing the furniture to shreds.
By the way did I mention that these pets are
really cute? I did already huh? Well, I dare you to disagree.
So
with my adventurous and loyal pup in toe, I set out to explore the
world I had created. The Sims 3 enables you to learn new skills and
find collectibles throughout the city.
As a platform gamer I found having specific goals
or missions an added bonus as it added some direction.
There
are side missions such as needing to make certain friends, searching
for treasure or even hunting for ghosts which was an added
surprise.
All of these quests go into enhancing your Sim or
Pet by levelling up, opening new skills and unlocking new areas of the
city.
The
introduction of Kinect technology, whilst an added feature, was
probably not essential. The ability to provide verbal instructions to
your Sim should make the gamer feel more connected to the virtual
reality aspects of the game.
However we found it easier
using the controller to get the neccessary tasks completed. I am not
completely sold on the Kinect and Move yet. Time will tell on that one.
My only other gripe with this game is that moving
around the map
is slow and tedious, the game even gets a little patchy at times. This
may be done purposefully by the developers to regulate the game speed.
Regardless, it’s annoying.
The Sims 3 Pets has certain key
features available solely for the Nintendo 3DS. New karma powers will
be available to collect play coins to satisfy for Sim. Also gamers will
have the capabilities to trade pets with friends through Nintendo
StreetPass on the 3DS.
If you ever wanted a pet and your parents
kept saying "NO", than this games for you, whilst fans of the Sims
franchise will appreciate this as a great addition to the collection.
Game: The Sims 3 : Pets
System: Playstation 3, XBox 360, PC, 3DS, Wii
Developer/Co-Developer: EA Plays / The
Sims Studio
Publisher: Electronic Arts
Rating: 70%

(Ratings
Key/Explanation)


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