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True Crime Does Pay
By Will Barker & Chris Green
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Marcus Reed on traffic duty: "Drowsy drivers die, aiight"
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 | Marcus Reed connecting with the people |
You are Marcus Reed, a disgruntled street thug
with a penchant for violent outbursts who finds himself turning on his friends after
the collapse of his father’s criminal empire. In
order to escape resultant prosecution from the authorities after
killing about 20 or so mates in a rage that rivals Denzel Washington's
manic form in Man on Fire,
Marcus joins the ranks of NYPD’s finest and, after serving a successful
trial period on the streets, he’s drafted into the OCD to work
alongside ‘Terry’, a long-time friend of Reed’s father. Reed has a street-wise demeanor, but that's what it takes on
the mean streets of New York to get the job done. Pencil pushers can go
to hell in Reed's mind - his gun is his pencil and it only takes roughly four
seconds to realise what the lead is: yeah, you guessed right. Before too long, your partner and mentor, Terry,
is soon killed in the field and, subsequently, Marcus is approached by
the CIA who fully uncover Terry’s ongoing investigations, and assign
Marcus with the task of finishing his work while also cleaning the crime from New York’s streets. One of the best parts of True Crime: New York City is how well your
general duties as a cop are tied into the game, working very well
alongside your own personal investigations. There are a ton of random
crime scenes that happen throughout the city, like somebody going crazy
on a bus or a group of bums fighting over a piece of bread or
something, and all of those work well enough (the Games Channel doesn't condone bum fighting. Like it's predecessor (TC: Los Angeles), this New York-based game
gives players the chance to cruise around a fairly accurate recreation
of New York city - and we can tell you that it's phucking huge - without any
hindrance. There are few locked areas from the get go, allowing quite a lot of freedom to do as you will. For example, you may decide
to jump in a cab or ride the train from one end of the Big Apple to the
other - often the quickest way to travel long distances. Otherwise, you
can appropriate a vehicle and drive, which takes ages, and shows just
how much time and effort went into the huge map in this game. On
your travels through the city - which exhibits a number of visually
gratifying weather permutations - you can do pretty much anything you
want within the games action parameters. Here's one scenario we both
encountered early on in the game: Driving down Fifth Avenue, you get a call
on the radio there's a bunch of joy riders tearing through the city at
top speed. You spot them, chase them and shoot out a tyre. This slows
them down, allowing you to shoot for the fuel tank and BOOM! Problem
solved in a molten metal, charred cadaver kind of way. Another
situation may be you spot a dodgy looking dude as you're walking down
the street. Now, instead of opening fire, you saunter over and search the
guy. He's clean, but your cop instinct tells you he's a dirty crim who doesn't support the Iraq war, so
you plant drugs on him and haul him off to the smaller. Job well done
Reed! The
coolest parts are the
more involving major side missions, though. You'll be given
orders
to look into a couple underground criminal activities, like
illegal street racing or fight arenas. For each one of these, you'll
need to get yourself introduced into the scene and then work through a
series of fights or races, each of which can be completed as you wish,
at any time. You may have two fights and drag race, complete a few
random arrests and do two storyline mission. It's a very well conceived
concept. While these major side missions generally work as expected, and
are reasonable fun in their own right, the way that your boss presents
them to you and commends you on your constant progress through them
makes it feel like you're actually doing your job as a policeman,
rather than just busting random street crimes because they're there. It
helps tie in your general job duties really well in a way that doesn't
feel contrived or forced. Also, being able to buy a new car from
dealerships, and having your heavy firearms in the boot of the car add some
more realism to the game. The
gameplay is brilliant (though the car and motorbike dynamics aren't
perfect), and both gunplay and close quarters combat are highly
rewarding, the well thought-out control scheme playing a big part in
this. There are a few controls to learn (in fact quite a few), but this
adds to the games attraction, we believe. You can hug walls, shoot
round them, auto target, free target, zoom in, punch, kick, grapple,
execute (neck snap etc) roll, dive, duck and plenty more. There's even
a some slow-motion stuff in there for all for the bullet-time
aficionados, and everything combines fairly well to create a very
violent, but very interactive gameworld. When the sun goes down
and conjecture ends, there is little left to say other than this
game is good amount of fun to play, and long lasting too. The
voice acting by the likes of Lawrence Fishburne (as Reeds crime boss
father) adds a good deal of purpose to the game, while Christopher
Walken is brilliant in his appearances. If any of you watch Law
and Order: SVU, you may recognise the voice of Deena, your police
chief, being played by Mariska Hargitay (Olivia Benson), which may make
it a bit more enjoyable too. If you enjoy the GTA series,
then give this a go as it's got some similarities and some differences and is maybe a bit easier to complete - and less
frustrating! If you enjoyed (or even hated) Streets of LA, then
play this as it is a lot better, in both gameplay and graphics. True
Crime: New York City is but another title leveraging Grand
Theft Auto’s infamy. It tries to be different, it really
does, by creating original content and compelling narrative across
established and imaginative ideas - and it works - but it is still
using the concept of a free-roaming, shoot-em-up, mission-based
game based around ideas first seen in GTA. But unless you're a elitist
right-wing gaming aristocrat, you'll have a lot of fun with it. Game: True Crime: New York City
System: Xbox
Players: 1
Online: No
Developer: Luxoflux
Distributor: Activision
Rating: 90%

(Ratings
Key/Explanation)



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