Unreal
Tournament 3 plays host to monumental
battles involving ultra carnage on every level
This
clip gives you an idea of just how frenetic the gameplay in Unreal Tournament 3 can be
A
couple of hoverboards hitch a ride on a
hovertank which appears to be a Kilrathi
The
Leviathon is a behemoth of a tank
with a surfeit of deployable weapons
Another
picture of the Leviathon. According
to the spell check it should be spelt Leviathan
This
bloke looks mean, and is about to be toasted by
a DarkWalker, but he likes darning in his spare time
"Okay,
who's wise guy shooting 4000° pellets
of metal into my back? Bob? How could you!"
Unreal
Tournament 3 is one of the best
multiplayer shooters we've ever played
Like the Jerry Springer Show, the
Unreal Tournament series has always been famous for its fast pace and
gory visuals.
The rapid-fire action in the
Unreal Tournament games have always delivered an adrenaline
rush and have kept gamers occupied for some years, generating a
dedicated following of core players.
I'm not extremely experienced on
the topic of Unreal Tournament since I have never owned a copy of my
ownsome (just played at friends places etc.) but even without such
in-depth hindsight I can tell you that this game is effortlessly
eclipses its predecessors.
Unreal Tournament 3 is a
fast-paced first-person shooter which includes masses of weapons, armor
power ups and vehicles, all of which are carefully balanced to ensure
the fragging experience is as just as it is bloody.
The general aim of the game is to
spawn, kill people, die and re-spawn. It's not complicated but to be
good at the game takes lots of practice.
But what makes Unreal Tournament 3
different from all the other first-person shooters out there? Two
things - graphics and guns!
The guns and vehicles in this game
are nothing short of
awesome. I love the weapons produced by these sorts of futuristic games
because they are really imaginative and have heaps of surprising and
cool new features.
For example, the Bio Rifle (an
Unreal favourite) is an alien gun which shoots
blobs of green slime over the battlefield and the enemy, and when these
blobs of organic goo explode they do enormous amounts of damage
that can kill very quickly and with lots of splatter.
Furthermore, most weapons have a
secondary function, and alternate fire on the Bio
Rifle creates one massive build up
of the slime, a massive blob that you can
dispense all over a bunch of unsuspecting
victims. It's gruesomely effective.
A number of weapons have returned from
the Unreal Tournament 2004, such as Flak Cannon, Link gun, and Rocket
Launcher, plus there's close combat weapons and super weapons like the
Target Painter and Redeemer.
Most of the weapons included have
aspects to
them that we've all seen before, but with the amazing look and feel of
Unreal Tournament 3 with
a mixture of human and alien weapons is awesome.
The other aspect
of the game that will really blow your socks off are the
vehicles.
There is some majorly destructive
hardware included in this game and the vehicles really shine
when you're playing the 'Warfare' mode, which I'll explain
later.
The Hoverboard, Axon Cicada and
Translocator are vehicles worth mentioning for their outstanding
originality
and overall awesomeness.
The Hoverboard is like a hovering
skateboard that
you can hop on and glide around the battlefield effortlessly. It
provides very little protection but comes in really handy when
you need to get to where you're going in a hurry.
The
Axon Cicada is my favorite vehicle in the whole game. It can fly over
the battlefield while locking on to targets and shooting up to 16
missiles at once, and anyone who gets this vehicles attention is
doomed.
The Translocator is more tool
than vehicle, as it's used for teleportation around the
battlefield. It works
by shooting a chunk of circular ammo to where you want to go, you
then right click and you'll be taken to where the ammo is. It's really
handy for getting around the map and especially useful in Capture the
Flag missions.
One of the most visually
spectacular vehicles is the DarkWalker, which looks like its been
ripped straight from the War of the Worlds
movie. The huge mechanoid vehicle moves around on tripod legs, and has
a very alien fuselage.
See a DarkWalker coming towards
you, and you'll probably just look at and stare the first time as
sizzles you into a sticky pulp. Next time run for cover or try to
squeeze off a few rockets.
The online aspect of this game is
intense, it's full-on, it's awesome, and all those other words I'm
having trouble remember (even though I could only play on
laggy
American servers at the time - can't wait for more Australian gamers to
log on).
To call the action fast-paced is
undercooking it. This game is fast.
Real
fast. So fast in fact that a 20 minute session can see hundreds of
frags. The screenshots here look great (I hope - the editor sometimes
publishes average shots), but they don't convey just how quick it is.
Playing against other
people is a huge amount
of fun
and there is huge scope for clan groupings to be made
for the game as well. I can see a lot of potential for
this game in competitive gaming circuits and we'll probably see it in
the
big gaming tournaments of 2008.
The graphics? Where do I
start...
Astounding, amazing,
brain-fryingly good, better than Quake Wars. It's a sizzling game with
a look and feel that different from most of the new games available at
the moment.
This
game has absolutely amazing visuals and I have no criticisms
of the textures or
3D models used in the game whatsoever. It looks a million bucks.
Everything from the backdrops, to the terrain and especially the
vehicles look superb.
The graphics are actually some of
the
best that I've ever seen on a PC game to date, which is saying a lot
considering how good the latest batch of games are getting.
The weapons and the vehicles animate well and look very substantial,
while the level design and tilesets are equally attractive.
But like cosmetic surgery all this
attractiveness does have its eventual sagginess. You'll need a very
beefy PC
system to run this game with all the setting cranked up high. My
computer struggled to run
the game on the medium settings (and this was with my graphics card
severely
overclocked). But even on lower levels this game will strike you like a
golf club in the shins.
All I'd say is to make sure that
you check the system requirements before you buy.
Okay, now that I've gushed about
the weapons and vehicles and graphics, let's look at the game
modes:
Deathmatch Team Deathmatch Warfare Duel Capture the Flag (CTF) Vehicle Capture the Flag (VCTF)
On top of these game modes there
is a decent campaign mode which can be played online, offline or on
LAN. The additive of the campaign mode with the option to play online
and offline is really cool and ensures that gamers without a net
connection can get a lot out of this game.
The campaign game didn't excite me
that much (mainly because I wanted to get into online deathmatch) and I
though this game mode was nothing too special.
The story
line is hard to follow: it starts off with a human
base being attacked by the Necris,
a race of evil aliens. Three soldiers (all friends) are
caught up
in the battle and start killing the alien invaders. One of the soldiers
is hit by an explosive and passes out - you play this soldier.
When you awaken,
it turns out you have been enlisted by a third alien race/power and
must complete missions for
them in order to be sent to the front line against the original
invading aliens.
You join a team of allied soldiers
and must fight in
different arenas against different teams or people in order to gain
respect from these “allies”.
Basically the campaign is just an
excuse
to get you fighting other people in different arenas, to learn the game
modes and so forth. I would have been
better off just creating my own deathmatch/team deathmatch game
instead of having to go through all of the cinematics etc...
Although I
didn't enjoy the campaign all that much, I must say that it would be
pretty cool to play online and with friends etc... and not just against
bots like I did.
But Unreal Tournament 3 is all
about fragging humans, and the three most popular modes of play are
Deathmatch, CTF and Warfare. Allow me to explain:
Deathmatch + Team
Deathmatch:
This
is pretty self-explanatory for most hardened
gamers. Deathmatch is where you play an all out war against
all other players on the map. If it moves, kill it.
The aim is to kill as many people
as possible until either the time runs out, or you reach the kill
limit. Bragging rights mean everything.
Team Deathmatch is similar except
the rules apply to the whole team and whichever team has the highest
amount of kills at the end wins.
Capture the Flag + Vehicle
Capture the Flag:
Again, we've seen this game type
before in various other games so it's does explain
itself. Capture the Flag is a game type where you are either
on the red team or the blue team and you must capture the other team's
flag and return it to your flag base.
Once you return the enemy's flag
to your base, you gain a point for your team. Whoever has the most
points at the end of the game wins.
Obviously Vehicle CTF is the same
as the normal CTF except with the additive of vehicles to the map,
which really spices things up.
Warfare:
This is one of the most awesome
styles of game that I've ever played, as it incorporates vehicles,
stationary turrets, defense, attack, Capture the Flag style gameplay
and a large overriding goal.
The aim of the game is for your
team to capture a certain amount of 'nodes' placed around the map. What
you want is to capture these nodes in a linking order to the enemies
'Primary Node'. Once you capture this you will gain access to the
enemies 'Power Core', which you are tasked with obliterating.
Destroying the enemies Power Core
will result in a win for your team.
To capture these 'nodes' sounds
easy. You just gotta run over the base of the node, and this will
change it to your team's colour and it will start building a shield
around itself.
To help fully capture the node
quickly you can use the Link Gun's secondary fire key which
will boost the process (multiple people doing this at the same time
will help build the node quickly, which encourages team play).
If your enemy controls and node
and has a 100% complete shield around it then you can shoot it with the
weapons you have and then seize control of it.
It's quite complicated to begin
with, but once you get the hang of the 'Warfare' gameplay it's
immensely enjoyable.
The only other game type I haven't
played thoroughly is “Duel”. As it's name
says, it's a 1v1 situation (usually played on a relatively small map)
where you have to kill the other guy using the weapons scattered around
the map.
This is really good if you have
a friend (or enemy) who thinks that he or she is better than
you at UT3. The ultimate one-on-one grudge match. As the Highlander
would say, "There can be only one!"
Once criticism I have of this game
is that it took me several hours to be able to even start up the game
due to an error I kept having after I tried to boot it. This was
demoralising.
I had to search around the net for
a long time before finally finding the answer on a website. If you buy
this game and this has happened to you then you must check out these 2
links:
These fixes are for problems with
the demo version but they worked with the retail version as
well. Hopefully this will be patched by either Midway or Epic Games by
the time you get the game.
Overall the experience was very
good and this an exceptional start to 2008 for the gaming industry. The
graphics are without par, the gameplay employs that classic fast-paced
Unreal feel complete with the booming announcer who tells you when
you're on a killing spree, and the various game modes provide even more
variety for gamers.
There are some problems with the
game, such as it's desire for an unholy amount of processing power and
the incredibly annoying initial bug, but overall Unreal Tournament 3
has delivered handsomely and I think that this will be one of the hits
of the festive season.
There's enough maps,
weapons, vehicles, and game modes to keep you fragging for
months and the sheer speed will unite your synapses like never before.
If you enjoy FPS
shooters and have the PC grunt to run it, I'd highly recommend
you pick up this game at some point. To put it neatly, it's an instant
classic and a must have for online gamers.
Game: Unreal Tournament 3
System: PC
Players: 1-multi Online: Yes Developer: Midway
+ Epic
Games
Distributor: Red
Ant