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More Battles, Less Marching

By William Barker

Warhammer: Mark of Chaos - Battle March

Warhammer: Mark of Chaos - Battle March has
some really cool new units and plenty of strategy

Just when the Hordes of Chaos thought they had
conquered their foes, another rose to do battle...

Warhammer: Mark of Chaos - Battle March

This big fella here developed a pot belly
because of his strict diet of human beings

Warhammer: Mark of Chaos - Battle March

The Dark Elves would have been the cool gang at
school, because they're super evil and pose a lot

A wise man once said: the goose that lays the golden eggs is probably not really a goose at all, but a feral pygmy dog.

The 'wise man' turned out to be a 'drunk man', was referring to a mongoose, and also happened to have served several years in the clink for embezzlement in the late 1980s.

What does this have to do with the new expansion pack for the well regarded Warhammer: Mark of Chaos PC strategy game?

More than you may think...

It all started with the original game more than a year ago. Mark of Chaos had flaws - see my original and remarkably well-rounded review for the truth - but it was a good game, all in all.

So yes, it was a golden goose that could have laid eggs that, incidentally, would have been deadly if eaten with bacon for breakfast.

Alas, Mark of Chaos was forgotten and neutered and so no eggs of great fortune were laid.

However, it seems that a golden egg was in fact secreted from this game's metaphorical cloaca.

Though more than a year after the game first went on sale, the expansion pack, Battle March, has finally arrived. Should you punch the table with joy? Sure, why not.

This expansion is rather playable and quite involving too. If you're unfamiliar with or didn't read my review of the original game, it was a real-time strategy (RTS) that focussed less on gathering resources, and more on strategy. 

And it worked. It was cool. Addictive, interesting gameplay managed to hide its flaws - so-so visuals, poor camera work, long loading times.

You're units could gain battle experience, growing stronger after each skirmish, which ensured that you didn't just throw your troops to their deaths either, and the same happens here which adds a nice RPG twist.

There were also hero units who could change the course of battle with their skills, their magic, and their rancid flatulence.

It was an entertaining game, and so is this expansion.

Battle March plays very similarly to the original game. The menus are similar, the graphics are (slightly improved but) mainly similar, and the excruciatingly long loading screens are similar.

Once you've deployed your units, you march them around the map, looking for baddies to quash with both melee and ranged units, and hope that your human brain will outsmart the AI opponents by using the terrain to your advantage.

So what's the new stuff? New campaigns, new races. And a spiffy new intro!

The war involving the Hordes of Chaos and the Empire of the previous Warhammer game depleted both armies, and now an angry Orc boss, Gorbash, has gathered together hundreds of orcs and goblins to form the Greenskins.

His plan is to fill the power vacuum left by the warring humanoids and make himself the grand pooh bah of all he surveys.

The other new race is the Dark Elves, a group of canny individuals whose magical prowess, cunning tactics and small sizes are in contrast with the bludgeoning approach and often gigantic units of the Greenskins.

With these new races come a spate of new units and a number of new missions to clobber your way through. 

There's also some amusing sound effects in there when you select your units, with the Greenskins in particular eliciting some laughter with not only their choice of words, but their accents too.

There's a good mixture of battles to wade your way through here and level design is pretty good too, especially the siege missions where you must storm heavily fortified, um, forts.

Furthermore, the alliance between the Greenskins and Dark Elves ensures there's some variety in the types of battles you'll fight your way through.

The orcs and goblins like to smash their way through their enemies with brute force, while the Dark Elves prefer to keep their hands clean, using arcane methods to rend flesh from bone.

Despite no great shifts in the gameplay or graphics, the new races and units necessitate plenty of new stratagems, particularly as many of the missions are much tougher than before, and I found this to be quite addictive.

Battle March's developer, Black Hole, is assuming that everyone who buys the expansion pack has finished the original game, hence the increased challenge.

One of the more intriguing elements of the original game that copped some criticism were the hero fights, when one hero character gets to duel another without any interference. 

In my opinion they were good fun to begin with, and with cool new heroes these almost-turn-based fights are even better.

Though it was also a feature of the original, I also really like how you can equip your hero units with useful trinkets, such as enchanted rings, magical cloaks and various talismans to boost their combat effectiveness.

Oddly timed, the Battle March expansion pack to Warhammer: Mark of Chaos epitomises the old "better late than never" maxim.

It's an enjoyable excursion through a new storyline with some sweet new armies, a few surprising scenarios and some epic battles to boot. Though the expansion doesn't bring anything new to the table in terms of gameplay, it reminds you just how good the original game was.

There's some good, wholesome real-time strategy gaming in here, with some half-decent graphics but it with the addictive levelling system that kept me coming back for more. Having all my units gaining experience by progressing through battles and getting kills was a lot of fun.

This golden egg has a few cracks, kind of like the golden goose that laid it, but it still shines. If you had fun with the original game - and haven't sold it on Ebay - you'll find a lot to like here.

Game: Warhammer: Mark of Chaos - Battle March
System: PC
Players
: 1-multi
Online: Yes
Developer: Black Hole Entertainment
Distributor: Red Ant

Rating: 75%


(Ratings Key/Explanation)

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