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Wolfenstein

By Jay Williams

Wolfenstein - PS3, Xbox 360: Review

Wolfenstein

Wolfenstein - PS3, Xbox 360: Review

Check out my cool glow sticks

Wolfenstein - PS3, Xbox 360: Review

Search and destory

Wolfenstein - PS3, Xbox 360: Review

Nazi forces

Wolfenstein - PS3, Xbox 360: Review

Particle cannon fun

Step into the shoes of American spy B.J. Blazkowicz as you gun down relentless Nazi scum. B.J isn't  new to the whole Nazi killing game, some of his previous endeavors include Spear of Destiny in 1993 and Return to Castle Wolfenstein: Enemy Territory in 2001.

Wolfenstein takes place in the heart of Reich, where experiments with a dark force known as the Black Sun threatens to embolden the Nazis with unimaginable powers – much like the Nazis in their quest for occult power in the movie Indiana Jones: Raiders of the Lost Ark.

Set after the events of Tides of War and having survived his mission in a castle that the centre of paranormal activity, BJ is called into an Allied briefing room in England with the Thule Medallion … an ancient relic that - during one mission - stopped Nazi bullets with the wave of his hand.

It is in the briefing the BJ comes to understand that Hitler’s fascination with the paranormal has the Fuhrer looking into his own backyard - a small town called Isenstadt in Germany. There, you'll work with the local resistance group and another faction to halt the nefarious Nazi plot.

Right away you’ll notice that this isn’t a linear, first-person shooter where you follow the story from mission to mission.

The minute you open up your journal to look at the map of Isenstadt, you will realise that you are free to roam the quiet streets to shop at a Black Market dealer, explore streets and sewers for collectible items and accept missions from members of a resistance group ready to kick Hitler’s SS troops out of their town.

The major draw card for Wolfenstein (and what sets it apart from the likes of Call Of Duty and Brothers In Arms: Hell Highway) is the Black Sun powers that open up another dimension known as "The Veil" –  the medallion that you find early on in the game gives you the ability to enter the Veil, which creates a glowing hue over everything you see and increases your speed.

As you progress through the levels you find crystals that power up your medallion harnessing the dark energy, giving you the ability to slow time, a power shield  and an "empower" ability that makes your shots do more damage and cut through enemy protection.

It's the use of the Veil powers that made me love Wolfenstein and using all of your powers makes solving simple puzzles and combat much easier.

And of course, there are plenty of classic WWII guns such as the MP43, single-shot rifle Kar 98, and an Ak-47 like submachine gun. Later on in the game you come across more exotic and out-of-the-ordinary weapons.

That includes basic real-world weapons, like a flamethrower and a rocket launcher, but you'll also start finding things like the Tesla Gun, which shoots electric bolts, or the particle cannon, which shoots a stream of energy that disintegrates most of your targets. There are eight weapons in total. Wolfenstein also has an upgrade system that lets you put any gold you find through the levels into improving your weapons and your Veil abilities.

A word to the wise, choose your upgrades carefully because there isn't enough gold to upgrade every weapon.

I found the game to be a run and gun style, unlike other shooters where you take cover and pick enemies off, you can simply run through in a blood filled frenzy killing at will. And when I say Blood filled I mean blood filled – when shooting enemies in the face or neck they bleed out and make gargling nosies (pretty cool and gross at the same time).

The single player campaign is relatively easy to beat and will give you around six to eight hours - but that doesn't matter when your having so much fun. There is also intel, gold and tombs hidden throughout the game which will see you replaying through missions to collect everything.

The single-player campaign is accompanied by a team-based multiplayer component that lets players choose from three different classes. The soldier is your basic fighter; he gets the widest weapon selection and can throw satchel charges. The medic can drop health packs and the engineer can drop ammo and construct or repair turrets, which are features on some maps.

Each class also gets a Veil ability, but that has to be unlocked first. For doing just about anything useful in a multiplayer match - even shooting an enemy a few times - you'll earn cash. That cash is spent on upgrades to your abilities and weapons.

You'll be able to play three different modes on eight different maps: |

Team Deathmatch – everyone dies. Objective and Stopwatch are assault-style modes where one team defends a set of objectives while the attacking team constructs bridges, loads tank shells, or does whatever the map requires to get at and retrieve a specific item. They're as standard as they sound, but the quality of the maps themselves is pretty high and the fun is endless.

I though the game worked fantastically well, the map rendering was smooth, cut scenes where flawless and the sound and voice acting was great.

Gameplay both online and off is solid enough to make Wolfenstein worth checking out if you're a shooter fan looking for something new and a little out of the ordinary. Wolfenstein is familiar enough in parts, but at times it surprises you, well worth a look.

Game: Wolfenstein
System: Xbox 360, Playstation 3 and PC
Players
: 1-2
Online: Yes
Developer: Activision
Distributor
Raven Software

Rating: 75%


(Ratings Key/Explanation)

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