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Not The Most X-Citing Game Around.
By Thomas Machuca

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While the character look impressive enough, gameplay leaves alot to be desired.
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Better
late than never! That’s all I can really say about this review.
Should have put my head down and got this one out before the
blockbuster movie was released. If only I could say the same thing about Activision and Z-Axis. It seems to me that X-Men: The Official Game
may have been slightly rushed to make it out before the movie launch
because it sure wasn’t up to the standards of previous X-Men titles such as the addictive X-Men Legends franchise. All that aside, X-Men does eventually turn out to be a fairly decent game. X-Men: The Official Game is an official (in case you missed the title) prequel to the new movie X3: The Last Stand and thus bridges between the events from the previous movie X2: X-Men United.
With this in mind, you are privvy to learn the little things along the
way which are not explained in the new movie, first and foremost being
- where the freak did Nightcrawler dissapear to? Which of
course brings us to my next point, the characters. You can play as the
deadly Wolverine, the chilling Iceman, or the highly-acrobatic
Nightcrawler - each impressively voiced by their motion picture actor
counterparts Hugh Jackman, Shawn Ashmore and Alan Cumming. Not
mentioned though, is the fact that perenial chrome dome, Patrick
Stewart, also does an equally impressive job in voicing Professor X. Now
the game itself...Hmmm. My first impression was that it wasn't to
shabby at all, although, in fairness, I was only looking at the games
menu. I get distracted by shiny objects, don't judge me - your not my
real Dad! Anyway, back to my point, if you like menus or are an
enthusiast of all things graphical user interfaces this is the game for
you. But, more importantly, the game itself. You start by
tracking through some fairly simple, if not a tad mundane, training
levels as all three characters. Once completed you are thrown into the
main storyline as Nightcrawler - but then are given the option as
playing as either Wolverine or Iceman for other sections. Whoever you
do choose, you are stuck with them for the duration of the chapter
which may be up to four levels depending on which character you chose.
Once finished, the rest of the other characters levels are to be
completed in the chapter in order to move on. Boss fights
are scattered around the levels and are quite “pleasing”,
for lack of a better word; they are fun but not fun-fun (you know what
I mean). In all, there are 28 missions on offer here to which you can
waste away your life. Each playable character is totally unique
in how they operate and the environment in each level is tailored to
their individual skills – such as open, outdoor environments
perfect for Iceman. Wolverine obliterates enemies and objects using his
adamantium claws and crushing brute force. He also has a fury mode that
gives him even more power and some particularly brutal moves. As
Nightcrawler, scale walls, swing from rafters, and teleport through
environments to surprise your enemies. Shoot ice bursts and create
hailstorms as you soar through the air on a pathway of ice as
lightning-fast Iceman. It all sounds pretty cool, but that’s
almost everything your characters have to offer in the way of
X-Entertainment. Wolverine and Nightcrawler both have a few
easily repeatable combos, none of which are - for the most part - that
enjoyable. Playing as Wolverine you could virtually defeat most, if not
all, enemies by just button bashing the same button (but how can you
not love ripping people apart with "those claws"). At least when it
comes to Nightcrawler, the initial fun stems from the 'no less than
cool to look at' teleporting into combat with a flurry of quick
fisticuffs and kicks. I should also mention that the enemy AI is
downright mindless with the same one-two-three hit combo regardless of
enemy; it should have been a whole lot more difficult. Sadly, like a
song from the Rouge Traders - it’s all just a bit repetitive and provides just about no challenge for anyone. Oh! I nearly forgot! The hidden collectable items that all these type of games have. In X-Men they
unlock costumes and Danger Room missions. But let me warn you, I
wouldn’t really call them "hidden items" as much as "blatantly
obvious items that even Stevie Wonder could find if he was in a dark
room full of hidden items marked Hidden Items Here written in brail", with the exception of Iceman’s levels - thanks to some nasty time limits. The
soundtrack isn’t exactly outstanding either. However, it
didn’t make my ears bleed - which I always take as a good sign.
The only noticeable problem seemed to be that the sound would abruptly
shut off and start up again just as randomly. Although X-Men’s
graphics don’t offer anything that we all haven’t already
seen, it’s still pretty snazzy for a current generation game. The
simple character models and animations are nicely detailed, as are the
several - slightly monotonous - environments. There’s limited
special effects and but a few nice visual touches. One of the major let
downs is that far too many enemies look the same. Mix it up people!! The
cutscenes are still-frame shots of comic book versions of the movie
characters. It’s somewhat strange, especially as various actions
happen while others don’t, for example, some characters will
awkwardly walk across the screen while others speak to each other
without their mouths moving whatsoever. It’s understandable why
they went for this look but I’m not convinced that they pulled it
off as effectively as they would have liked. At other times the
cutscenes go into a full blown comic book style - but move around the
comic book page and switch images so fast that it only serves in making
you more frustrated. Overall, X-Men: The Official Game is best recommend as a hire. If you are a passionate X-Men
fan you will probably find this more enjoyable than the average gamer
as it contains a lot of the same production elements from the movie
franchise, with various villains like Sabretooth, Multiple Man, and
Pyro, to locations like Alkali Lake and the Dark Cerebro machine. Another
plus, is that it has its own original narrative written by Chris
Claremont and Zak Penn (the guys behind the film as well as numerous
other comic-book/film adaptions) and adapted from an original
comic. X-Men fans aside, this game is simply incredibly
repetitive and also extremely easy to complete with very little
practice; I was able to 100% the game in no time at all. So how would you summarise? I just can’t resist myself, I have to say it… while X-Men: The Official Game is alright, it definitely ain't as “Marvel-lous!” as it could have been. Game: X-Men: The Official Game
System: PS2
Players: 1
Online: No
Developer: Z-Axis
Distributor: Activision
Rating: 60%

(Ratings
Key/Explanation)


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