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Tony digs deep - but do we care?
By Martin
Kingsley
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Has Tony Hawk been hanging around
too long?
Is his time at the top nigh? Is Jacko guilty?
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Punk rock, ratty sneakers,
crazy safety-gear-not-included feats of daring/stupidity while flying
across the parking-lot bitumen poised on a plank with wheels bolted
on.
This is skateboarding at its most grungy, several times
removed from the freshly-polished half pipes and Globe sponsorship
of the pro-skating scene.
Here, there are no Tony Hawks, no Kareem Campbells, no illusions;
there is nothing to believe in except what happens between the time
your board hits the road and the time you leave it flying through
the air, seconds away from a head-cracking impact with a power pole.
The latest in the Tony Hawk skating series from seasoned game house
Neversoft, Underground is, like its predecessors, more of the same,
but with sufficiently different styling that the fact no new ground
is broken matters not a mite.
In the words of one famous deckchair philosopher, metaphorical
daiquiri in hand, "it's all good".
Apparently taking cues from the skating doco 'Dogtown and Z-Boys',
Neversoft have gone back to the beginning, dropping your ability
to pick from the pros an avatar, instead letting you play out the
game as a customisable skating hopeful in the suburbia of a backwater
town somewhere in Middle America.
This may seem a little strange, what with the game sporting the
big fat 'Tony Hawk' label and all, but bear with me.
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The Half Life 2 delay wasn't due
to stolen
code - the real reason was that Gordon
Freeman was busy rippin' it up in the 'burbs
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You, lowly ghetto rat that you are, must get sponsorship from a
skate shop, help get your mate's board back from the local smackhead
gangstas and impress a passing skating identity.
You'll also have to leap a gigantic bridge with the help of what
looks like a WRX, break into a train station whilst abusing the
oversized rent-a-cop outside
and generally do all manner of
illegal or at least seriously whacked things in your quest to get
to the top of the skating world.
Utilising the cut scenes and extra interactivity of Tony Hawk 4's
revamped engine, Tony Hawk: Underground, or THUG (gotta love that
acronym), is always fresh in every way that counts, so that just
when you think you've done everything there is to do, something
pops up to surprise you.
I'm not going to go in-depth with the gameplay descriptions, because
the odds are definitely in my favour that you've all played a Tony
Hawk game before, because if you haven't you are either dead or
have been living in a small cave in the jungles of Cambodia for
the last ten years
most likely both.
Suffice to say that combos, flips, grinds, grabs, transfers, switches
and manuals are involved, and linking these many tricks is the key
to racking up monster scores.
Also, for the first time, Neversoft have implemented the ability
to actually jump off your board and freestyle about on foot.
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The old front-side tailslide -
loved by all and sundry
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Rather than being a novelty, this ability becomes integral later
on in the game when it comes to completing the toughest of the tough
missions.
Moving on
'Pretty but never stunning' is the best way to describe
THUG graphically, with not all that many improvements over the Hawkmeister's
last outing.
I will say that the mo-cap animation featured is some of the best
I've ever seen though, particularly when you overstep your mark
on a grind and get it in the fork or misjudge a gap and seemingly
break everything there is to break, board included, in a bone-shattering
collision with the concrete.
Ow! It certainly makes you cringe, let me tell you.
As with all the Hawk games, everything in the sonic department
is second-to-none, and the soundtrack is particularly worthy of
note.
The bands ranging from KISS to Jane's Addiction, Queens of the
Stone Age, Nas, Jurassic 5, The Clash, NOFX and the Rubber City
Rebels bringing their various talents to the aural table, for a
total of 75 tracks, which is definitely a series high and is slightly
more than double the number of songs featured in TH4.
The only criticism I can level at THUG is that it is, after all,
more of the same - and that maybe it would be wise for Neversoft
to move on now, at the height of their power, rather than hang around
and milk this franchise dry.
Then again, all of us wannabe skaters can't get enough of this
stuff, so bring on Tony Hawk 5!
Game: Tony Hawk's Underground
System: Xbox
Players: 1-2
Online: Yes
Developer: Neversoft
Distributor: Activision
Rating: 85%

(Ratings
Key/Explanation)

Tony Hawk's Underground is on the shelves now.


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