Kingdom of Amalur: ReckoningKingdoms
of Amalur: Reckoning is an open-world action role-playing game set in
Amalur, a mysterious and magical new fantasy world created by New York
Times bestselling author R. A. Salvatore. Brought to life
visually through the trademark style of renowned artist and Spawn
creator Todd McFarlane, Reckoning brings a new level of visual style
and visceral action combat to the RPG genre. The game is being
developed under the leadership of Ken Rolston, lead designer of the
critically acclaimed RPGs Elder Scrolls III: Morrowind and Elder
Scrolls IV: Oblivion. The lore of Kingdoms of Amalur spans an
epic course of 10,000 years of history created by R. A. Salvatore.
Reckoning captures a moment in this history, the tale of a singular
hero capable of reshaping the fate of the world of Amalur. Every
building, tree, and creature has a clear and defined history within
this immersive world filled with extraordinary landscapes, mysterious
cities, colorful characters, and fantastic creatures inspired by the
legendary art style of Todd McFarlane. Developed by Big Huge
Games in Baltimore & Curt Schilling’s 38 Studios in Providence,
Rhode Island, Kingdoms of Amalur: Reckoning will be available in 2012
for the Xbox 360, PlayStation 3 and PC.
Game: Kingdom of Amalur: Reckoning
Developer: 38 Studios
Publisher: EA Games


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